1. 08 12月, 2010 2 次提交
  2. 07 12月, 2010 3 次提交
  3. 06 12月, 2010 23 次提交
  4. 05 12月, 2010 3 次提交
  5. 04 12月, 2010 6 次提交
  6. 03 12月, 2010 3 次提交
    • A
      Merge remote branch 'remotes/upstream/master' · 9b80eab8
      alteredq 提交于
      9b80eab8
    • A
      Fixed bug(s) causing broken Fresnel demo. · a1d68ddb
      alteredq 提交于
      As suspected, this was caused by incorrect shader state management when switching between multiple shaders (thanks Firefox for verbose warnings).
      
      Also, testing WebGL performance is very tricky. You can get different performance depending on the state of browsers / system (messed up state can be 10-66% slower):
      
      1. freshly started Chrome can be much faster than Chrome that already ran few WebGL demos (which are now closed)
      2. demo opened in new Chrome tab can be faster than demo reloaded in the same tab
      3. even demos opened and closed in Firefox can slow down Chrome demos
      
      This suggests that browsers do not clean GPU state properly :(
      a1d68ddb
    • M
      Synced materials examples with live version. · ed5a9b91
      Mr.doob 提交于
      Added irc channel info in README.
      ed5a9b91