提交 fe152bc4 编写于 作者: M Mr.doob

Tighter dirty rectangle for CanvasRenderer's Sprites.

上级 e3592419
......@@ -453,8 +453,8 @@ THREE.CanvasRenderer = function ( parameters ) {
var scaleX = element.scale.x * _canvasWidthHalf;
var scaleY = element.scale.y * _canvasHeightHalf;
_elemBox.min.set( v1.x - scaleX, v1.y - scaleY );
_elemBox.max.set( v1.x + scaleX, v1.y + scaleY );
_elemBox.min.set( v1.x - ( scaleX * 0.5 ), v1.y - ( scaleY * 0.5 ) );
_elemBox.max.set( v1.x + ( scaleX * 0.5 ), v1.y + ( scaleY * 0.5 ) );
if ( _clipBox.isIntersectionBox( _elemBox ) === false ) {
......
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