提交 f81eb19e 编写于 作者: T Tristan Valcke

Remove unnecessary comma in SkyShader

上级 98da28a5
......@@ -98,7 +98,7 @@ THREE.ShaderLib[ 'sky' ] = {
// mie coefficients
"vBetaM = totalMie(lambda, turbidity) * mieCoefficient;",
"}",
"}"
].join( "\n" ),
......@@ -201,7 +201,7 @@ THREE.ShaderLib[ 'sky' ] = {
"gl_FragColor.rgb = retColor;",
"gl_FragColor.a = 1.0;",
"}",
"}"
].join( "\n" )
......
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