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f5e7e679
T
three.js
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f5e7e679
编写于
11月 20, 2016
作者:
H
Hectate
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差异文件
Updating PolarGridHelper per code review changes requested
上级
73e006e6
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
9 addition
and
10 deletion
+9
-10
src/extras/helpers/PolarGridHelper.js
src/extras/helpers/PolarGridHelper.js
+9
-10
未找到文件。
src/extras/helpers/PolarGridHelper.js
浏览文件 @
f5e7e679
import
{
LineSegments
}
from
'
../../objects/LineSegments
'
;
import
{
VertexColors
}
from
'
../../constants
'
;
import
{
LineBasicMaterial
}
from
'
../../materials/LineBasicMaterial
'
;
import
{
Float32Attribute
}
from
'
../../core/BufferAttribute
'
;
import
{
Float32
Buffer
Attribute
}
from
'
../../core/BufferAttribute
'
;
import
{
BufferGeometry
}
from
'
../../core/BufferGeometry
'
;
import
{
Color
}
from
'
../../math/Color
'
;
import
{
_Math
as
Math
}
from
'
../../math/Math
'
;
/**
* @author mrdoob / http://mrdoob.com/
...
...
@@ -18,8 +17,8 @@ function PolarGridHelper( radius, radials, circles, divisions, color1, color2 )
radials
=
radials
||
16
;
circles
=
circles
||
8
;
divisions
=
divisions
||
50
;
color1
=
new
THREE
.
Color
(
color1
!==
undefined
?
color1
:
0x444444
);
color2
=
new
THREE
.
Color
(
color2
!==
undefined
?
color2
:
0x888888
);
color1
=
new
Color
(
color1
!==
undefined
?
color1
:
0x444444
);
color2
=
new
Color
(
color2
!==
undefined
?
color2
:
0x888888
);
var
vertices
=
[];
var
colors
=
[];
...
...
@@ -80,15 +79,15 @@ function PolarGridHelper( radius, radials, circles, divisions, color1, color2 )
}
var
geometry
=
new
THREE
.
BufferGeometry
();
geometry
.
addAttribute
(
'
position
'
,
new
THREE
.
Float32
Attribute
(
vertices
,
3
)
);
geometry
.
addAttribute
(
'
color
'
,
new
THREE
.
Float32
Attribute
(
colors
,
3
)
);
var
geometry
=
new
BufferGeometry
();
geometry
.
addAttribute
(
'
position
'
,
new
Float32Buffer
Attribute
(
vertices
,
3
)
);
geometry
.
addAttribute
(
'
color
'
,
new
Float32Buffer
Attribute
(
colors
,
3
)
);
var
material
=
new
THREE
.
LineBasicMaterial
(
{
vertexColors
:
THREE
.
VertexColors
}
);
var
material
=
new
LineBasicMaterial
(
{
vertexColors
:
VertexColors
}
);
THREE
.
LineSegments
.
call
(
this
,
geometry
,
material
);
LineSegments
.
call
(
this
,
geometry
,
material
);
}
PolarGridHelper
.
prototype
=
Object
.
create
(
THREE
.
LineSegments
.
prototype
);
PolarGridHelper
.
prototype
=
Object
.
create
(
LineSegments
.
prototype
);
PolarGridHelper
.
prototype
.
constructor
=
PolarGridHelper
;
\ No newline at end of file
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