提交 f41482c2 编写于 作者: M Mr.doob

CanvasRenderer: Fixed white background bug.

上级 c4d15cb0
......@@ -80,8 +80,7 @@
scene = new THREE.Scene();
renderer = new THREE.CanvasRenderer( { antialias: false } );
renderer.setClearColor( 0x000000, 1 );
renderer = new THREE.CanvasRenderer();
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
......
......@@ -66,7 +66,7 @@ THREE.CanvasRenderer = function ( parameters ) {
} ),
_clearColor = new THREE.Color( 0x000000 ),
_clearAlpha = 0,
_clearAlpha = parameters.alpha === true ? 0 : 1,
_contextGlobalAlpha = 1,
_contextGlobalCompositeOperation = 0,
......
......@@ -22,7 +22,6 @@
<script src="js/CurveExtras.js"></script>
<script src="js/ParametricGeometries.js"></script>
<script src="js/utils/UVsUtils.js"></script>
<script>
......@@ -110,7 +109,6 @@
scene.add( object );
var geo = new THREE.ParametricGeometry( THREE.ParametricGeometries.plane( 200, 200 ), 10, 20 );
// document.body.appendChild( THREE.UVsDebug( geo ));
object = THREE.SceneUtils.createMultiMaterialObject( geo, materials );
object.position.set( 0, 0, 0 );
scene.add( object );
......@@ -131,7 +129,6 @@
// scene.add( object );
object = THREE.SceneUtils.createMultiMaterialObject( sphere2, materials );
// document.body.appendChild( THREE.UVsDebug( sphere2 ));
object.position.set( 200, 0, 0 );
scene.add( object );
......
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