提交 f32d8bf7 编写于 作者: T Tristan Valcke

Remove unnecessary comma in EdgeShader2

上级 77a171de
......@@ -12,7 +12,7 @@ THREE.EdgeShader2 = {
uniforms: {
"tDiffuse": { value: null },
"aspect": { value: new THREE.Vector2( 512, 512 ) },
"aspect": { value: new THREE.Vector2( 512, 512 ) }
},
vertexShader: [
......@@ -66,7 +66,7 @@ THREE.EdgeShader2 = {
"}",
"gl_FragColor = vec4(0.5 * sqrt(cnv[0]*cnv[0]+cnv[1]*cnv[1]));",
"} ",
"} "
].join( "\n" )
......
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