WebGLRenderer: NodeMaterial (#21117)
* draft of WebGLNodeBuilder * Revert "draft of WebGLNodeBuilder" This reverts commit d37f10fe861823d76d4f2b0b6887579b12d29815. * add UVNode.isUVNode * WebGL: NodeMaterial * new example (colorNode) * add Material.onNodeBuild() * .onNodeBuild for NodeMaterial * cleanup * add example in files.json * add screenshot * rename Material.onNodeBuild() -> Material.onBuild() * fix tabs
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