提交 eca3bf2e 编写于 作者: M Mr.doob

Updated builds.

上级 7e18d182
......@@ -7642,7 +7642,7 @@ THREE.Object3D.prototype = {
var result = optionalTarget || new THREE.Euler();
this.worldQuaternion( quaternion );
this.getWorldQuaternion( quaternion );
return result.setFromQuaternion( quaternion, this.rotation.order, false );
......@@ -7677,7 +7677,7 @@ THREE.Object3D.prototype = {
var result = optionalTarget || new THREE.Vector3();
this.worldQuaternion( quaternion );
this.getWorldQuaternion( quaternion );
return result.set( 0, 0, 1 ).applyQuaternion( quaternion );
......@@ -10260,7 +10260,7 @@ THREE.Camera.prototype.getWorldDirection = function () {
var result = optionalTarget || new THREE.Vector3();
this.worldQuaternion( quaternion );
this.getWorldQuaternion( quaternion );
return result.set( 0, 0, - 1 ).applyQuaternion( quaternion );
......@@ -18296,6 +18296,8 @@ THREE.WebGLRenderer = function ( parameters ) {
}
delete geometryGroups[ geometry.id ];
} else {
deleteBuffers( geometry );
......
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