提交 ec217aa4 编写于 作者: M Mr.doob

WebGLShadowMap: Fix visible check. See #6582.

上级 f2e80065
......@@ -350,7 +350,7 @@ THREE.WebGLShadowMap = function ( _renderer, _lights, _objects ) {
function projectObject( scene, object, shadowCamera ) {
if ( object.visible ) {
if ( object.visible === true ) {
var webglObject = _objects.objects[ object.id ];
......
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