提交 ebd21f96 编写于 作者: A astrodud

GeometryUtils.merge should obey object2.autoUpdateMatrix

上级 d110c49c
......@@ -14,7 +14,7 @@ var GeometryUtils = {
uvs1 = geometry1.uvs,
uvs2 = geometry2.uvs;
isMesh && object2.updateMatrix();
isMesh && object2.autoUpdateMatrix && object2.updateMatrix();
for ( var i = 0, il = vertices2.length; i < il; i ++ ) {
......
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