Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
Ablesons
three.js
提交
eb112304
T
three.js
项目概览
Ablesons
/
three.js
与 Fork 源项目一致
从无法访问的项目Fork
通知
2
Star
0
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
T
three.js
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
体验新版 GitCode,发现更多精彩内容 >>
提交
eb112304
编写于
4月 22, 2012
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
README: Some fixes on the change log.
上级
fbfaf9cb
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
6 addition
and
6 deletion
+6
-6
README.md
README.md
+6
-6
未找到文件。
README.md
浏览文件 @
eb112304
...
...
@@ -146,9 +146,9 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
2012 04 22 -
**r49**
(364,242 KB, gzip: 89,057 KB)
*
Yet more
`ColladaLoader`
improvements. (
[
ekitspn
](
http://github.com/ekitson
)
,
[
AddictArts
](
http://github.com/AddictArts
)
,
[
pblasco
](
http://github.com/pblasco
)
)
*
Created documentation system. (
[
mrdoob
](
http://github.com/mrdoob
)
,
[
sole
](
http://github.com/sole
)
)
*
Added some documentation. (
[
mrdoob
](
http://github.com/mrdoob
)
)
*
Yet more
`ColladaLoader`
improvements. (
[
ekitspn
](
http://github.com/ekitson
)
,
[
AddictArts
](
http://github.com/AddictArts
)
and
[
pblasco
](
http://github.com/pblasco
)
)
*
Created documentation system. (
[
mrdoob
](
http://github.com/mrdoob
)
)
*
Added some documentation. (
[
mrdoob
](
http://github.com/mrdoob
)
and
[
sole
](
http://github.com/sole
)
)
*
Added
`MorphBlendMesh`
. (
[
alteredq
](
http://github.com/alteredq
)
)
*
Added
`emissive`
component to WebGL Materials. (
[
alteredq
](
http://github.com/alteredq
)
)
*
Added
`DepthPassPlugin`
. (
[
alteredq
](
http://github.com/alteredq
)
)
...
...
@@ -166,7 +166,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
*
Change
`PlaneGeometry`
from XY to XZ. (
[
mrdoob
](
http://github.com/mrdoob
)
)
*
`WebGLRenderer`
back to
`highp`
shader precision. (
[
mrdoob
](
http://github.com/mrdoob
)
)
*
Added
`deallocateRenderTarget`
to
`WebGLRenderer. ([kovleouf](http://github.com/kovleouf))
* Support zIndex and scale into `
D
om
Renderer
`. ([ajorkowski](http://github.com/ajorkowski))
* Support zIndex and scale into `
D
OM
Renderer
`. ([ajorkowski](http://github.com/ajorkowski))
* Improvements to `
CameraHelper
`. ([zz85](http://github.com/zz85))
* Added 3D spline path extrusion support to `
ExtrudeGeometry
`. ([zz85](http://github.com/zz85))
* `
MarchingCubes
` moved out of the lib into `
/examples/js
` folder. ([alteredq](http://github.com/alteredq))
...
...
@@ -177,7 +177,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
* `
CanvasRenderer.setClearColor()
` and `
.setClearColorHex()
` now sets `
opacity
` to 1 when null. ([mrdoob](http://github.com/mrdoob))
* Fixed broken UVs in `
SubdivisionModifier
`. ([zz85](http://github.com/zz85))
* Renamed `
Matrix4
`'s `
setTranslation
`, `
setRotationX
`, `
setRotationY
`, `
setRotationZ
`, `
setRotationAxis
` and `
setScale
` to `
makeTranslation
`, `
makeRotationX
`, `
makeRotationY
`, `
makeRotationZ
`, `
makeRotationAxis
` and `
makeScale
`. ([mrdoob](http://github.com/mrdoob))
* `
Matrix4
`
's static methods `
makeFrustum
`, `
makePerspective
`, `
makeOrtho
` to normal publ
ic methods. ([mrdoob](http://github.com/mrdoob))
* `
Matrix4
`
static methods `
makeFrustum
`, `
makePerspective
`, `
makeOrtho
` to non-stat
ic methods. ([mrdoob](http://github.com/mrdoob))
* Refactore handling of `
Matrix4
` to `
Matrix3
` inversion. ([alteredq](http://github.com/alteredq))
* Added `
GodRays
` postprocessing. ([huwb](http://github.com/huwb))
* Added `
LinePieces
` support to `
Projector
`. ([mrdoob](http://github.com/mrdoob))
...
...
@@ -189,7 +189,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
* Added `
ParametricGeometry
`. ([zz85](http://github.com/zz85))
* Added basic `
OBJLoader
` in `
/examples/js/loaders
` folder. ([mrdoob](http://github.com/mrdoob))
* Moved `
ColladaLoader
` and `
UTF8Loader
` to `
/examples/js/loaders
` folder. ([mrdoob](http://github.com/mrdoob))
* Added `
VTKLoader
`
and `
UTF8Loader
`
to `
/examples/js/loaders
` folder. ([valette](http://github.com/valette) and [mrdoob](http://github.com/mrdoob))
* Added `
VTKLoader
` to `
/examples/js/loaders
` folder. ([valette](http://github.com/valette) and [mrdoob](http://github.com/mrdoob))
* Blender exporter now supports linked groups. ([Druidhawk](http://github.com/Druidhawk))
* Added `
visible
` property to `
Material
`. ([mrdoob](http://github.com/mrdoob))
* Removed Lamber+Texture support in `
CanvasRenderer
`. ([mrdoob](http://github.com/mrdoob))
...
...
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录