提交 e8d44294 编写于 作者: M Mugen87

Editor: Clean up.

上级 fda056fa
......@@ -6,8 +6,6 @@ Sidebar.Geometry.BoxGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.CircleGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.CylinderGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.ExtrudeGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.IcosahedronGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......@@ -33,7 +31,6 @@ Sidebar.Geometry.IcosahedronGeometry = function ( editor, object ) {
container.add( detailRow );
//
function update() {
......@@ -43,8 +40,6 @@ Sidebar.Geometry.IcosahedronGeometry = function ( editor, object ) {
detail.getValue()
) ) );
signals.objectChanged.dispatch( object );
}
return container;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.LatheGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.OctahedronGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......@@ -43,8 +41,6 @@ Sidebar.Geometry.OctahedronGeometry = function ( editor, object ) {
detail.getValue()
) ) );
signals.objectChanged.dispatch( object );
}
return container;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.PlaneGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.RingGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.ShapeGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.SphereGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......
......@@ -7,8 +7,6 @@ Sidebar.Geometry.TetrahedronGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......@@ -44,8 +42,6 @@ Sidebar.Geometry.TetrahedronGeometry = function ( editor, object ) {
detail.getValue()
) ) );
signals.objectChanged.dispatch( object );
}
return container;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.TorusGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.TorusKnotGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......
......@@ -6,8 +6,6 @@ Sidebar.Geometry.TubeGeometry = function ( editor, object ) {
var strings = editor.strings;
var signals = editor.signals;
var container = new UI.Row();
var geometry = object.geometry;
......
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