提交 e0be59d2 编写于 作者: M Mr.doob

GUI: Fixed delay between render of sceneHelpers and scene. Auto-select imported object.

上级 282d982b
......@@ -29,8 +29,9 @@
<script type="text/javascript" src="js/UI.js"></script>
<script type="text/javascript" src="js/ui/Viewport.js"></script>
<script type="text/javascript" src="js/ui/SideBar.js"></script>
<script type="text/javascript" src="js/ui/SideBar.Properties.js"></script>
<script type="text/javascript" src="js/ui/Sidebar.js"></script>
<script type="text/javascript" src="js/ui/Sidebar.Outliner.js"></script>
<script type="text/javascript" src="js/ui/Sidebar.Properties.js"></script>
<script type="text/javascript" src="js/ui/MenuBar.js"></script>
<script>
......@@ -54,7 +55,7 @@
viewport.setHeight( '-webkit-calc(100% - 32px)', '-moz-calc(100% - 32px)', 'calc(100% - 32px)' );
document.body.appendChild( viewport.dom );
var sidebar = new SideBar( signals );
var sidebar = new Sidebar( signals );
sidebar.setLeft( '-webkit-calc(100% - 300px)', '-moz-calc(100% - 300px)', 'calc(100% - 300px)' );
sidebar.setTop( '32px' );
sidebar.setHeight( '-webkit-calc(100% - 32px)', '-moz-calc(100% - 32px)', 'calc(100% - 32px)' );
......@@ -90,6 +91,7 @@
loader.parse( xml, function ( collada ) {
signals.objectAdded.dispatch( collada.scene );
signals.objectSelected.dispatch( collada.scene );
} );
......@@ -104,6 +106,7 @@
var mesh = new THREE.Mesh( geometry, material );
signals.objectAdded.dispatch( mesh );
signals.objectSelected.dispatch( mesh );
break;
......@@ -114,6 +117,7 @@
var object = loader.parse( contents );
signals.objectAdded.dispatch( object );
signals.objectSelected.dispatch( object );
break;
......@@ -127,15 +131,12 @@
var loader = new THREE.VTKLoader();
console.log( loader );
var geometry = loader.parse( contents );
var material = new THREE.MeshBasicMaterial( { color: 0xffffff, wireframe: true } );
var mesh = new THREE.Mesh( geometry, material );
console.log( mesh );
signals.objectAdded.dispatch( mesh );
signals.objectSelected.dispatch( mesh );
break;
......@@ -155,6 +156,7 @@
var mesh = new THREE.Mesh( geometry, material );
signals.objectAdded.dispatch( mesh );
signals.objectSelected.dispatch( mesh );
//
......
Sidebar.Outliner = function ( signals ) {
var selected = null;
var container = new UI.Panel();
container.setPadding( '8px' );
container.setBorderTop( '1px solid #ccc' );
container.add( new UI.Text().setText( 'OUTLINER' ).setColor( '#666' ) );
container.add( new UI.Break(), new UI.Break() );
return container;
}
var Properties = function ( signals ) {
Sidebar.Properties = function ( signals ) {
var selected = null;
......
var SideBar = function ( signals ) {
var Sidebar = function ( signals ) {
var container = new UI.Panel( 'absolute' );
container.setWidth( '300px' ).setHeight( '100%' );
container.setBackgroundColor( '#eee' );
var properties = new Properties( signals );
var outliner = new Sidebar.Outliner( signals );
container.add( outliner );
var properties = new Sidebar.Properties( signals );
container.add( properties );
return container;
......
......@@ -193,6 +193,7 @@ var Viewport = function ( signals ) {
var renderer = new THREE.WebGLRenderer( { antialias: true, alpha: false, clearColor: 0xaaaaaa, clearAlpha: 1 } );
renderer.autoClear = false;
renderer.autoUpdateScene = false;
container.dom.appendChild( renderer.domElement );
animate();
......@@ -208,6 +209,8 @@ var Viewport = function ( signals ) {
function render() {
scene.updateMatrixWorld()
renderer.clear();
renderer.render( sceneHelpers, camera );
renderer.render( scene, camera );
......
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