提交 e0453745 编写于 作者: T Tristan Valcke

Remove unnecessary comma in webgl_light_physical

上级 a47fb422
...@@ -80,7 +80,7 @@ ...@@ -80,7 +80,7 @@
"400 lx (Sunrise/Sunset)": 400, "400 lx (Sunrise/Sunset)": 400,
"1000 lx (Overcast)": 1000, "1000 lx (Overcast)": 1000,
"18000 lx (Daylight)": 18000, "18000 lx (Daylight)": 18000,
"50000 lx (Direct Sun)": 50000, "50000 lx (Direct Sun)": 50000
}; };
var params = { var params = {
...@@ -131,7 +131,7 @@ ...@@ -131,7 +131,7 @@
roughness: 0.8, roughness: 0.8,
color: 0xffffff, color: 0xffffff,
metalness: 0.2, metalness: 0.2,
bumpScale: 0.0005, bumpScale: 0.0005
}); });
var textureLoader = new THREE.TextureLoader(); var textureLoader = new THREE.TextureLoader();
textureLoader.load( "textures/hardwood2_diffuse.jpg", function( map ) { textureLoader.load( "textures/hardwood2_diffuse.jpg", function( map ) {
......
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