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df1b7a24
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three.js
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体验新版 GitCode,发现更多精彩内容 >>
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df1b7a24
编写于
3月 15, 2013
作者:
M
Mr.doob
浏览文件
操作
浏览文件
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电子邮件补丁
差异文件
Deprecated Matrix4 rotateX(), rotateY(), rotateZ and rotateByAxis() as per #3185.
上级
cc57273c
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
4 addition
and
135 deletion
+4
-135
src/math/Matrix4.js
src/math/Matrix4.js
+4
-135
未找到文件。
src/math/Matrix4.js
浏览文件 @
df1b7a24
...
...
@@ -644,156 +644,25 @@ THREE.Matrix4.prototype = {
rotateX
:
function
(
angle
)
{
var
te
=
this
.
elements
;
var
m12
=
te
[
4
];
var
m22
=
te
[
5
];
var
m32
=
te
[
6
];
var
m42
=
te
[
7
];
var
m13
=
te
[
8
];
var
m23
=
te
[
9
];
var
m33
=
te
[
10
];
var
m43
=
te
[
11
];
var
c
=
Math
.
cos
(
angle
);
var
s
=
Math
.
sin
(
angle
);
te
[
4
]
=
c
*
m12
+
s
*
m13
;
te
[
5
]
=
c
*
m22
+
s
*
m23
;
te
[
6
]
=
c
*
m32
+
s
*
m33
;
te
[
7
]
=
c
*
m42
+
s
*
m43
;
te
[
8
]
=
c
*
m13
-
s
*
m12
;
te
[
9
]
=
c
*
m23
-
s
*
m22
;
te
[
10
]
=
c
*
m33
-
s
*
m32
;
te
[
11
]
=
c
*
m43
-
s
*
m42
;
return
this
;
console
.
warn
(
'
DEPRECATED: Matrix4
\'
s .rotateX() has been removed.
'
);
},
rotateY
:
function
(
angle
)
{
var
te
=
this
.
elements
;
var
m11
=
te
[
0
];
var
m21
=
te
[
1
];
var
m31
=
te
[
2
];
var
m41
=
te
[
3
];
var
m13
=
te
[
8
];
var
m23
=
te
[
9
];
var
m33
=
te
[
10
];
var
m43
=
te
[
11
];
var
c
=
Math
.
cos
(
angle
);
var
s
=
Math
.
sin
(
angle
);
te
[
0
]
=
c
*
m11
-
s
*
m13
;
te
[
1
]
=
c
*
m21
-
s
*
m23
;
te
[
2
]
=
c
*
m31
-
s
*
m33
;
te
[
3
]
=
c
*
m41
-
s
*
m43
;
te
[
8
]
=
c
*
m13
+
s
*
m11
;
te
[
9
]
=
c
*
m23
+
s
*
m21
;
te
[
10
]
=
c
*
m33
+
s
*
m31
;
te
[
11
]
=
c
*
m43
+
s
*
m41
;
return
this
;
console
.
warn
(
'
DEPRECATED: Matrix4
\'
s .rotateY() has been removed.
'
);
},
rotateZ
:
function
(
angle
)
{
var
te
=
this
.
elements
;
var
m11
=
te
[
0
];
var
m21
=
te
[
1
];
var
m31
=
te
[
2
];
var
m41
=
te
[
3
];
var
m12
=
te
[
4
];
var
m22
=
te
[
5
];
var
m32
=
te
[
6
];
var
m42
=
te
[
7
];
var
c
=
Math
.
cos
(
angle
);
var
s
=
Math
.
sin
(
angle
);
te
[
0
]
=
c
*
m11
+
s
*
m12
;
te
[
1
]
=
c
*
m21
+
s
*
m22
;
te
[
2
]
=
c
*
m31
+
s
*
m32
;
te
[
3
]
=
c
*
m41
+
s
*
m42
;
te
[
4
]
=
c
*
m12
-
s
*
m11
;
te
[
5
]
=
c
*
m22
-
s
*
m21
;
te
[
6
]
=
c
*
m32
-
s
*
m31
;
te
[
7
]
=
c
*
m42
-
s
*
m41
;
return
this
;
console
.
warn
(
'
DEPRECATED: Matrix4
\'
s .rotateZ() has been removed.
'
);
},
rotateByAxis
:
function
(
axis
,
angle
)
{
var
te
=
this
.
elements
;
// optimize by checking axis
if
(
axis
.
x
===
1
&&
axis
.
y
===
0
&&
axis
.
z
===
0
)
{
return
this
.
rotateX
(
angle
);
}
else
if
(
axis
.
x
===
0
&&
axis
.
y
===
1
&&
axis
.
z
===
0
)
{
return
this
.
rotateY
(
angle
);
}
else
if
(
axis
.
x
===
0
&&
axis
.
y
===
0
&&
axis
.
z
===
1
)
{
return
this
.
rotateZ
(
angle
);
}
var
x
=
axis
.
x
,
y
=
axis
.
y
,
z
=
axis
.
z
;
var
n
=
Math
.
sqrt
(
x
*
x
+
y
*
y
+
z
*
z
);
x
/=
n
;
y
/=
n
;
z
/=
n
;
var
xx
=
x
*
x
,
yy
=
y
*
y
,
zz
=
z
*
z
;
var
c
=
Math
.
cos
(
angle
);
var
s
=
Math
.
sin
(
angle
);
var
oneMinusCosine
=
1
-
c
;
var
xy
=
x
*
y
*
oneMinusCosine
;
var
xz
=
x
*
z
*
oneMinusCosine
;
var
yz
=
y
*
z
*
oneMinusCosine
;
var
xs
=
x
*
s
;
var
ys
=
y
*
s
;
var
zs
=
z
*
s
;
var
r11
=
xx
+
(
1
-
xx
)
*
c
;
var
r21
=
xy
+
zs
;
var
r31
=
xz
-
ys
;
var
r12
=
xy
-
zs
;
var
r22
=
yy
+
(
1
-
yy
)
*
c
;
var
r32
=
yz
+
xs
;
var
r13
=
xz
+
ys
;
var
r23
=
yz
-
xs
;
var
r33
=
zz
+
(
1
-
zz
)
*
c
;
var
m11
=
te
[
0
],
m21
=
te
[
1
],
m31
=
te
[
2
],
m41
=
te
[
3
];
var
m12
=
te
[
4
],
m22
=
te
[
5
],
m32
=
te
[
6
],
m42
=
te
[
7
];
var
m13
=
te
[
8
],
m23
=
te
[
9
],
m33
=
te
[
10
],
m43
=
te
[
11
];
te
[
0
]
=
r11
*
m11
+
r21
*
m12
+
r31
*
m13
;
te
[
1
]
=
r11
*
m21
+
r21
*
m22
+
r31
*
m23
;
te
[
2
]
=
r11
*
m31
+
r21
*
m32
+
r31
*
m33
;
te
[
3
]
=
r11
*
m41
+
r21
*
m42
+
r31
*
m43
;
te
[
4
]
=
r12
*
m11
+
r22
*
m12
+
r32
*
m13
;
te
[
5
]
=
r12
*
m21
+
r22
*
m22
+
r32
*
m23
;
te
[
6
]
=
r12
*
m31
+
r22
*
m32
+
r32
*
m33
;
te
[
7
]
=
r12
*
m41
+
r22
*
m42
+
r32
*
m43
;
te
[
8
]
=
r13
*
m11
+
r23
*
m12
+
r33
*
m13
;
te
[
9
]
=
r13
*
m21
+
r23
*
m22
+
r33
*
m23
;
te
[
10
]
=
r13
*
m31
+
r23
*
m32
+
r33
*
m33
;
te
[
11
]
=
r13
*
m41
+
r23
*
m42
+
r33
*
m43
;
return
this
;
console
.
warn
(
'
DEPRECATED: Matrix4
\'
s .rotateByAxis() has been removed.
'
);
},
...
...
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