提交 dd74de1e 编写于 作者: F Felix Turner

Remove console log from PlaneGeometry

Doesn't seem like we need a console log every time PlaneGeometry is used. Is PlaneGeometry really that bad?
上级 2037af0e
...@@ -5,8 +5,6 @@ ...@@ -5,8 +5,6 @@
THREE.PlaneGeometry = function ( width, height, widthSegments, heightSegments ) { THREE.PlaneGeometry = function ( width, height, widthSegments, heightSegments ) {
console.log( 'THREE.PlaneGeometry: Consider using THREE.PlaneBufferGeometry for lower memory footprint.' );
THREE.Geometry.call( this ); THREE.Geometry.call( this );
this.type = 'PlaneGeometry'; this.type = 'PlaneGeometry';
......
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