提交 d75cd5f3 编写于 作者: T takahiro

Update MMDMaterial Shader

上级 c6722d05
......@@ -3636,6 +3636,7 @@ THREE.ShaderLib[ 'mmd' ] = {
THREE.UniformsLib[ "fog" ],
THREE.UniformsLib[ "ambient" ],
THREE.UniformsLib[ "lights" ],
THREE.UniformsLib[ "shadowmap" ],
{
"emissive" : { type: "c", value: new THREE.Color( 0x000000 ) },
......@@ -3824,7 +3825,6 @@ THREE.ShaderLib[ 'mmd' ] = {
// accumulation
THREE.ShaderChunk[ "lights_phong_fragment" ],
THREE.ShaderChunk[ "lights_template" ],
THREE.ShaderChunk[ "lightmap_fragment" ],
// modulation
THREE.ShaderChunk[ "aomap_fragment" ],
......
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