提交 d4972abe 编写于 作者: M Mr.doob 提交者: GitHub

Merge pull request #12496 from Mugen87/docs

Docs: Correct SkinnedMesh
......@@ -97,12 +97,6 @@
The base matrix that is used for resetting the bound bone transforms.
</div>
<h3>[property:array bones]</h3>
<div>
This contains the array of [page:Bone bones] for this mesh. These should be set in
the constructor.
</div>
<h3>[property:Boolean isSkinnedMesh]</h3>
<div>
Used to check whether this or derived classes are skinned meshes. Default is *true*.<br /><br />
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