THREE.Path.prototype.toShapes: 1) Bugfix: if all subpaths have the same wrong...
THREE.Path.prototype.toShapes: 1) Bugfix: if all subpaths have the same wrong winding order; 2) new optional parameter: noHoles
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THREE.Path.prototype.toShapes: 1) Bugfix: if all subpaths have the same wrong winding order; 2) new optional parameter: noHoles