提交 ce95364c 编写于 作者: R Rye Terrell

Update docs/api/materials/MeshBasicMaterial.html

Change the docs to reflect the true default of the fog parameter in MeshBasicMaterial.
上级 c79c3db2
......@@ -28,7 +28,7 @@
wireframeLinejoin — Define appearance of line joints. Default is 'round'.<br />
shading — Define shading type. Default is THREE.SmoothShading.<br />
vertexColors — Define whether the material uses vertex colors, or not. Default is false.<br />
fog — Define whether the material color is affected by global fog settings. Default is false.<br />
fog — Define whether the material color is affected by global fog settings. Default is true.<br />
lightMap — TODO. Default is null.<br />
specularMap — TODO. Default is null.<br />
envMap — TODO. Default is null.<br />
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