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cb09b865
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three.js
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前往新版Gitcode,体验更适合开发者的 AI 搜索 >>
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cb09b865
编写于
4月 11, 2020
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
FBXLoader: Clean up.
上级
6cd829fb
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
19 addition
and
19 deletion
+19
-19
examples/js/loaders/FBXLoader.js
examples/js/loaders/FBXLoader.js
+15
-15
examples/jsm/loaders/FBXLoader.js
examples/jsm/loaders/FBXLoader.js
+4
-4
未找到文件。
examples/js/loaders/FBXLoader.js
浏览文件 @
cb09b865
...
...
@@ -3986,20 +3986,20 @@ THREE.FBXLoader = ( function () {
// Global Shear*Scaling
var
lParentTM
=
new
THREE
.
Matrix4
();
var
lLSM
=
new
Matrix4
();
var
lParentGSM
=
new
Matrix4
();
var
lParentGRSM
=
new
Matrix4
();
var
lParentTM_inv
=
new
Matrix4
().
getInverse
(
lParentTM
);
var
lLSM
=
new
THREE
.
Matrix4
();
var
lParentGSM
=
new
THREE
.
Matrix4
();
var
lParentGRSM
=
new
THREE
.
Matrix4
();
var
lParentTM_inv
=
new
THREE
.
Matrix4
().
getInverse
(
lParentTM
);
lParentTM
.
copyPosition
(
lParentGX
);
lParentGRSM
.
multiply
(
lParentTM_inv
).
multiply
(
lParentGX
);
var
lParentGRM_inv
=
new
Matrix4
().
getInverse
(
lParentGRM
);
var
lParentGRM_inv
=
new
THREE
.
Matrix4
().
getInverse
(
lParentGRM
);
lParentGSM
.
multiply
(
lParentGRM_inv
).
multiply
(
lParentGRSM
);
lLSM
=
lScalingM
;
var
lGlobalRS
=
new
Matrix4
();
var
lGlobalRS
=
new
THREE
.
Matrix4
();
if
(
inheritType
===
0
)
{
lGlobalRS
.
multiply
(
lParentGRM
).
multiply
(
lLRM
).
multiply
(
lParentGSM
).
multiply
(
lLSM
);
...
...
@@ -4012,25 +4012,25 @@ THREE.FBXLoader = ( function () {
var
lParentLSM
=
new
THREE
.
Matrix4
().
copy
(
lScalingM
);
var
lParentLSM_inv
=
new
Matrix4
().
getInverse
(
lParentLSM
);
var
lParentGSM_noLocal
=
new
Matrix4
().
multiply
(
lParentGSM
).
multiply
(
lParentLSM_inv
);
var
lParentLSM_inv
=
new
THREE
.
Matrix4
().
getInverse
(
lParentLSM
);
var
lParentGSM_noLocal
=
new
THREE
.
Matrix4
().
multiply
(
lParentGSM
).
multiply
(
lParentLSM_inv
);
lGlobalRS
.
multiply
(
lParentGRM
).
multiply
(
lLRM
).
multiply
(
lParentGSM_noLocal
).
multiply
(
lLSM
);
}
var
lRotationPivotM_inv
=
new
Matrix4
().
getInverse
(
lRotationPivotM
);
var
lScalingPivotM_inv
=
new
Matrix4
().
getInverse
(
lScalingPivotM
);
var
lRotationPivotM_inv
=
new
THREE
.
Matrix4
().
getInverse
(
lRotationPivotM
);
var
lScalingPivotM_inv
=
new
THREE
.
Matrix4
().
getInverse
(
lScalingPivotM
);
// Calculate the local transform matrix
var
lTransform
=
new
Matrix4
();
var
lTransform
=
new
THREE
.
Matrix4
();
lTransform
.
multiply
(
lTranslationM
).
multiply
(
lRotationOffsetM
).
multiply
(
lRotationPivotM
).
multiply
(
lPreRotationM
).
multiply
(
lRotationM
).
multiply
(
lPostRotationM
).
multiply
(
lRotationPivotM_inv
).
multiply
(
lScalingOffsetM
).
multiply
(
lScalingPivotM
).
multiply
(
lScalingM
).
multiply
(
lScalingPivotM_inv
);
var
lLocalTWithAllPivotAndOffsetInfo
=
new
THREE
.
Matrix4
().
copyPosition
(
lTransform
);
var
lGlobalTranslation
=
new
Matrix4
().
multiply
(
lParentGX
).
multiply
(
lLocalTWithAllPivotAndOffsetInfo
);
var
lGlobalTranslation
=
new
THREE
.
Matrix4
().
multiply
(
lParentGX
).
multiply
(
lLocalTWithAllPivotAndOffsetInfo
);
lGlobalT
.
copyPosition
(
lGlobalTranslation
);
lTransform
=
new
Matrix4
().
multiply
(
lGlobalT
).
multiply
(
lGlobalRS
);
lTransform
=
new
THREE
.
Matrix4
().
multiply
(
lGlobalT
).
multiply
(
lGlobalRS
);
return
lTransform
;
...
...
examples/jsm/loaders/FBXLoader.js
浏览文件 @
cb09b865
...
...
@@ -4036,12 +4036,12 @@ var FBXLoader = ( function () {
var
lLSM
=
new
Matrix4
();
var
lParentGSM
=
new
Matrix4
();
var
lParentGRSM
=
new
Matrix4
();
var
lParentTM_inv
=
new
Matrix4
().
getInverse
(
lParentTM
);
lParentTM
.
copyPosition
(
lParentGX
);
lParentGRSM
.
multiply
(
lParentTM_inv
).
multiply
(
lParentGX
);
var
lParentGRM_inv
=
new
Matrix4
().
getInverse
(
lParentGRM
);
lParentGSM
.
multiply
(
lParentGRM_inv
).
multiply
(
lParentGRSM
);
lLSM
=
lScalingM
;
...
...
@@ -4074,10 +4074,10 @@ var FBXLoader = ( function () {
var
lLocalTWithAllPivotAndOffsetInfo
=
new
Matrix4
().
copyPosition
(
lTransform
);
var
lGlobalTranslation
=
new
Matrix4
().
multiply
(
lParentGX
).
multiply
(
lLocalTWithAllPivotAndOffsetInfo
);
var
lGlobalTranslation
=
new
Matrix4
().
multiply
(
lParentGX
).
multiply
(
lLocalTWithAllPivotAndOffsetInfo
);
lGlobalT
.
copyPosition
(
lGlobalTranslation
);
lTransform
=
new
Matrix4
().
multiply
(
lGlobalT
).
multiply
(
lGlobalRS
);
lTransform
=
new
Matrix4
().
multiply
(
lGlobalT
).
multiply
(
lGlobalRS
);
return
lTransform
;
...
...
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