Removed surprising bottleneck in WebGLRenderer.
I knew for loops iterating over properties were slower than numerical for loops but I didn't realize how bad it was. Gained about 10 fps in performance test, and that was for for loop iterating over single property. Also fixed broken examples with postprocessing.
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因为 它太大了无法显示 source diff 。你可以改为 查看blob。
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