未验证 提交 c685991c 编写于 作者: M Mr.doob 提交者: GitHub

Merge pull request #18686 from Mugen87/dev11

Examples: Rename webgl_materials_reflectivity.
......@@ -25,7 +25,7 @@
<p>
[example:webgl_loader_fbx WebGL / loader / fbx]<br />
[example:webgl_loader_obj WebGL / loader / obj]<br />
[example:webgl_materials_reflectivity WebGL / materials / reflectivity]<br />
[example:webgl_materials_physical_reflectivity WebGL / materials / physical / reflectivity]<br />
[example:webgl_postprocessing_outline WebGL / postprocesing / outline]
</p>
......
......@@ -40,7 +40,7 @@
<p>
[example:webgl_materials_variations_physical materials / variations / physical]<br />
[example:webgl_materials_physical_clearcoat materials / physical / clearcoat]<br />
[example:webgl_materials_reflectivity materials / reflectivity]
[example:webgl_materials_physical_reflectivity materials / physical / reflectivity]
</p>
<h2>Constructor</h2>
......
......@@ -25,7 +25,7 @@
<p>
[example:webgl_loader_fbx WebGL / loader / fbx]<br />
[example:webgl_loader_obj WebGL / loader / obj]<br />
[example:webgl_materials_reflectivity WebGL / materials / reflectivity]<br />
[example:webgl_materials_physical_reflectivity WebGL / materials / physical / reflectivity]<br />
[example:webgl_postprocessing_outline WebGL / postprocesing / outline]
</p>
......
......@@ -39,7 +39,7 @@
<p>
[example:webgl_materials_variations_physical materials / variations / physical]<br />
[example:webgl_materials_physical_clearcoat materials / physical / clearcoat]<br />
[example:webgl_materials_reflectivity materials / reflectivity]
[example:webgl_materials_physical_reflectivity materials / physical / reflectivity]
</p>
<h2>构造函数(Constructor)</h2>
......
......@@ -152,9 +152,9 @@ var files = {
"webgl_materials_normalmap_object_space",
"webgl_materials_parallaxmap",
"webgl_materials_physical_clearcoat",
"webgl_materials_physical_reflectivity",
"webgl_materials_physical_sheen",
"webgl_materials_physical_transparency",
"webgl_materials_reflectivity",
"webgl_materials_shaders_fresnel",
"webgl_materials_standard",
"webgl_materials_texture_anisotropy",
......
<!DOCTYPE html>
<html lang="en">
<head>
<title>threejs webgl - materials - hdr environment mapping</title>
<title>threejs webgl - materials - physical - reflectivity</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link type="text/css" rel="stylesheet" href="main.css">
......@@ -10,7 +10,7 @@
<div id="container"></div>
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener">threejs</a> - Standard Material Reflectivity (reflectance at F0)<br/>
<a href="https://threejs.org" target="_blank" rel="noopener">threejs</a> - Physical Material Reflectivity (reflectance at F0)<br/>
example by <a href="http://clara.io/" target="_blank" rel="noopener">Ben Houston</a>.
</div>
......
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