提交 c654c18b 编写于 作者: M Mr.doob

Docs: Removed Renderables.

上级 ed76a30f
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="../../../list.js"></script>
<script src="../../../page.js"></script>
<link type="text/css" rel="stylesheet" href="../../../page.css" />
</head>
<body>
<h1>[name]</h1>
<div class="desc">todo</div>
<h2>Example</h2>
<code>todo</code>
<h2>Constructor</h2>
<h3>todo</h3>
<div></div>
<h2>Properties</h2>
<h3>todo</h3>
<div>
todo
</div>
<h2>Methods</h2>
<h3>todo</h3>
<div>todo</div>
<div>
todo
</div>
<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="../../../list.js"></script>
<script src="../../../page.js"></script>
<link type="text/css" rel="stylesheet" href="../../../page.css" />
</head>
<body>
<h1>[name]</h1>
<div class="desc">todo</div>
<h2>Constructor</h2>
<h3>[name]()</h3>
<div>
todo
</div>
<h3>[name]()</h3>
<h2>Properties</h2>
<h3>.[page:RenderableVertex v1]</h3>
<div>
todo
</div>
<h3>.[page:RenderableVertex v2]</h3>
<div>
todo
</div>
<h3>.[page:object z]</h3>
<div>
todo
</div>
<h3>.[page:object material]</h3>
<div>
todo
</div>
<h2>Methods</h2>
<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="../../../list.js"></script>
<script src="../../../page.js"></script>
<link type="text/css" rel="stylesheet" href="../../../page.css" />
</head>
<body>
<h1>[name]</h1>
<div class="desc">This class is a wrapper class to contain extra information about the object that needs to be rendered.</div>
<h2>Constructor</h2>
<h3>[name]()</h3>
<div>
Creates a new [name]. This is used in [page:Projector].
</div>
<h2>Properties</h2>
<h3>.[page:Object3d object]</h3>
<div>
The object that needs to be rendered.
</div>
<h3>.[page:Number z]</h3>
<div>
This contains the the z index of the object. This makes it faster/easier to sort the object based on its z-index.
</div>
<h3>.[page:Number id]</h3>
<div>
This contains the the id of the object.
</div>
<h2>Methods</h2>
<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="../../../list.js"></script>
<script src="../../../page.js"></script>
<link type="text/css" rel="stylesheet" href="../../../page.css" />
</head>
<body>
<h1>[name]</h1>
<div class="desc">todo</div>
<h2>Example</h2>
<code>todo</code>
<h2>Constructor</h2>
<h3>todo</h3>
<div></div>
<h2>Properties</h2>
<h3>todo</h3>
<div>
todo
</div>
<h2>Methods</h2>
<h3>todo</h3>
<div>todo</div>
<div>
todo
</div>
<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<script src="../../../list.js"></script>
<script src="../../../page.js"></script>
<link type="text/css" rel="stylesheet" href="../../../page.css" />
</head>
<body>
<h1>[name]</h1>
<div class="desc">todo</div>
<h2>Constructor</h2>
<h3>[name]()</h3>
<div>
todo
</div>
<h3>[name]()</h3>
<h2>Properties</h2>
<h3>.[page:boolean visible]</h3>
<div>
todo
</div>
<h3>.[page:Vector4 positionScreen]</h3>
<div>
todo
</div>
<h3>.[page:Vector3 positionWorld]</h3>
<div>
todo
</div>
<h2>Methods</h2>
<h3>.copy([page:todo vertex]) [page:todo]</h3>
<div>
vertex -- todo
</div>
<div>
todo
</div>
<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>
......@@ -113,14 +113,6 @@ var list = {
[ "WebGLRenderTargetCube", "api/renderers/WebGLRenderTargetCube" ]
],
"Renderers / Renderables": [
[ "RenderableFace", "api/renderers/renderables/RenderableFace" ],
[ "RenderableLine", "api/renderers/renderables/RenderableLine" ],
[ "RenderableObject", "api/renderers/renderables/RenderableObject" ],
[ "RenderableSprite", "api/renderers/renderables/RenderableSprite" ],
[ "RenderableVertex", "api/renderers/renderables/RenderableVertex" ]
],
"Renderers / Shaders": [
[ "ShaderChunk", "api/renderers/shaders/ShaderChunk" ],
[ "ShaderLib", "api/renderers/shaders/ShaderLib" ],
......
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