提交 c3d706e2 编写于 作者: M Mr.doob

preserveDrawingBuffer isn't needed anymore.

上级 40bca923
......@@ -77,7 +77,7 @@
} } );
renderer = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.sortObjects = false;
container.appendChild( renderer.domElement );
......
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