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bad6535b
T
three.js
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bad6535b
编写于
5月 05, 2013
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Added VertexNormalsHelper and WireframeHelper. Tweaks to BoxHelper and FaceNormalsHelper.
上级
3f8dba9f
变更
8
隐藏空白更改
内联
并排
Showing
8 changed file
with
220 addition
and
22 deletion
+220
-22
editor/js/Viewport.js
editor/js/Viewport.js
+0
-1
examples/webgl_geometry_subdivision.html
examples/webgl_geometry_subdivision.html
+0
-1
examples/webgl_helpers.html
examples/webgl_helpers.html
+102
-0
src/extras/helpers/BoxHelper.js
src/extras/helpers/BoxHelper.js
+19
-16
src/extras/helpers/FaceNormalsHelper.js
src/extras/helpers/FaceNormalsHelper.js
+9
-4
src/extras/helpers/VertexNormalsHelper.js
src/extras/helpers/VertexNormalsHelper.js
+39
-0
src/extras/helpers/WireframeHelper.js
src/extras/helpers/WireframeHelper.js
+49
-0
utils/build/includes/extras.json
utils/build/includes/extras.json
+2
-0
未找到文件。
editor/js/Viewport.js
浏览文件 @
bad6535b
...
...
@@ -36,7 +36,6 @@ var Viewport = function ( signals ) {
//
var
selectionBox
=
new
THREE
.
BoxHelper
();
selectionBox
.
material
.
color
.
setHex
(
0xffff00
);
selectionBox
.
material
.
depthTest
=
false
;
selectionBox
.
material
.
transparent
=
true
;
selectionBox
.
visible
=
false
;
...
...
examples/webgl_geometry_subdivision.html
浏览文件 @
bad6535b
...
...
@@ -246,7 +246,6 @@
var
material
=
new
THREE
.
MeshBasicMaterial
(
{
color
:
0xfefefe
,
wireframe
:
true
,
opacity
:
0.5
}
);
var
mesh
=
new
THREE
.
Mesh
(
geometry
,
material
)
group
.
add
(
mesh
);
group
.
add
(
new
THREE
.
FaceNormalsHelper
(
mesh
)
);
var
debugNewPoints
=
false
;
var
debugOldPoints
=
false
;
...
...
examples/webgl_helpers.html
0 → 100644
浏览文件 @
bad6535b
<!DOCTYPE html>
<html
lang=
"en"
>
<head>
<title>
three.js webgl - helpers
</title>
<meta
charset=
"utf-8"
>
<style>
body
{
margin
:
0px
;
background-color
:
#000000
;
overflow
:
hidden
;
}
</style>
</head>
<body>
<script
src=
"../build/three.min.js"
></script>
<script>
var
camera
,
scene
,
renderer
;
var
mesh
;
init
();
animate
();
function
init
()
{
renderer
=
new
THREE
.
WebGLRenderer
();
renderer
.
setSize
(
window
.
innerWidth
,
window
.
innerHeight
);
document
.
body
.
appendChild
(
renderer
.
domElement
);
//
camera
=
new
THREE
.
PerspectiveCamera
(
70
,
window
.
innerWidth
/
window
.
innerHeight
,
1
,
1000
);
camera
.
position
.
z
=
400
;
scene
=
new
THREE
.
Scene
();
var
light
=
new
THREE
.
PointLight
();
light
.
position
.
set
(
200
,
100
,
150
);
scene
.
add
(
light
);
scene
.
add
(
new
THREE
.
PointLightHelper
(
light
,
5
)
);
var
loader
=
new
THREE
.
JSONLoader
();
loader
.
load
(
'
obj/leeperrysmith/LeePerrySmith.js
'
,
function
(
geometry
,
materials
)
{
var
material
=
new
THREE
.
MeshBasicMaterial
(
{
opacity
:
0.25
,
wireframe
:
true
,
depthTest
:
false
,
transparent
:
true
}
);
mesh
=
new
THREE
.
Mesh
(
geometry
,
material
);
mesh
.
scale
.
multiplyScalar
(
50
);
scene
.
add
(
mesh
);
scene
.
add
(
new
THREE
.
FaceNormalsHelper
(
mesh
,
0.2
)
);
scene
.
add
(
new
THREE
.
VertexNormalsHelper
(
mesh
,
0.2
)
);
/*
var helper = new THREE.WireframeHelper( mesh );
helper.material.depthTest = false;
helper.material.opacity = 0.5;
helper.material.transparent = true;
scene.add( helper );
*/
scene
.
add
(
new
THREE
.
BoxHelper
(
mesh
)
);
}
);
//
window
.
addEventListener
(
'
resize
'
,
onWindowResize
,
false
);
}
function
onWindowResize
()
{
camera
.
aspect
=
window
.
innerWidth
/
window
.
innerHeight
;
camera
.
updateProjectionMatrix
();
renderer
.
setSize
(
window
.
innerWidth
,
window
.
innerHeight
);
}
function
animate
()
{
requestAnimationFrame
(
animate
);
if
(
mesh
!==
undefined
)
{
mesh
.
rotation
.
y
+=
0.01
;
}
renderer
.
render
(
scene
,
camera
);
}
</script>
</body>
</html>
src/extras/helpers/BoxHelper.js
浏览文件 @
bad6535b
...
...
@@ -2,11 +2,7 @@
* @author mrdoob / http://mrdoob.com/
*/
THREE
.
BoxHelper
=
function
(
size
)
{
size
=
size
||
1
;
var
geometry
=
new
THREE
.
Geometry
();
THREE
.
BoxHelper
=
function
(
object
)
{
// 5____4
// 1/___0/|
...
...
@@ -14,19 +10,22 @@ THREE.BoxHelper = function ( size ) {
// 2/___3/
var
vertices
=
[
new
THREE
.
Vector3
(
size
,
size
,
size
),
new
THREE
.
Vector3
(
-
size
,
size
,
size
),
new
THREE
.
Vector3
(
-
size
,
-
size
,
size
),
new
THREE
.
Vector3
(
size
,
-
size
,
size
),
new
THREE
.
Vector3
(
size
,
size
,
-
size
),
new
THREE
.
Vector3
(
-
size
,
size
,
-
size
),
new
THREE
.
Vector3
(
-
size
,
-
size
,
-
size
),
new
THREE
.
Vector3
(
size
,
-
size
,
-
size
)
new
THREE
.
Vector3
(
1
,
1
,
1
),
new
THREE
.
Vector3
(
-
1
,
1
,
1
),
new
THREE
.
Vector3
(
-
1
,
-
1
,
1
),
new
THREE
.
Vector3
(
1
,
-
1
,
1
),
new
THREE
.
Vector3
(
1
,
1
,
-
1
),
new
THREE
.
Vector3
(
-
1
,
1
,
-
1
),
new
THREE
.
Vector3
(
-
1
,
-
1
,
-
1
),
new
THREE
.
Vector3
(
1
,
-
1
,
-
1
)
];
this
.
vertices
=
vertices
;
// TODO: Wouldn't be nice if Line had .segments?
var
geometry
=
new
THREE
.
Geometry
();
geometry
.
vertices
.
push
(
vertices
[
0
],
vertices
[
1
],
vertices
[
1
],
vertices
[
2
],
...
...
@@ -44,9 +43,13 @@ THREE.BoxHelper = function ( size ) {
vertices
[
3
],
vertices
[
7
]
);
this
.
vertices
=
vertices
;
THREE
.
Line
.
call
(
this
,
geometry
,
new
THREE
.
LineBasicMaterial
(
{
color
:
0xffff00
}
),
THREE
.
LinePieces
);
if
(
object
!==
undefined
)
{
THREE
.
Line
.
call
(
this
,
geometry
,
new
THREE
.
LineBasicMaterial
(),
THREE
.
LinePieces
);
this
.
update
(
object
);
}
};
...
...
src/extras/helpers/FaceNormalsHelper.js
浏览文件 @
bad6535b
...
...
@@ -8,12 +8,17 @@ THREE.FaceNormalsHelper = function ( object, size ) {
var
geometry
=
new
THREE
.
Geometry
();
for
(
var
i
=
0
,
l
=
object
.
geometry
.
faces
.
length
;
i
<
l
;
i
++
)
{
var
faces
=
object
.
geometry
.
faces
;
var
face
=
object
.
geometry
.
faces
[
i
];
for
(
var
i
=
0
,
l
=
faces
.
length
;
i
<
l
;
i
++
)
{
geometry
.
vertices
.
push
(
face
.
centroid
);
geometry
.
vertices
.
push
(
face
.
normal
.
clone
().
multiplyScalar
(
size
).
add
(
face
.
centroid
)
);
var
face
=
faces
[
i
];
var
centroid
=
face
.
centroid
;
var
normal
=
face
.
normal
.
clone
();
geometry
.
vertices
.
push
(
centroid
);
geometry
.
vertices
.
push
(
normal
.
multiplyScalar
(
size
).
add
(
centroid
)
);
}
...
...
src/extras/helpers/VertexNormalsHelper.js
0 → 100644
浏览文件 @
bad6535b
/**
* @author mrdoob / http://mrdoob.com/
*/
THREE
.
VertexNormalsHelper
=
function
(
object
,
size
)
{
size
=
size
||
20
;
var
keys
=
[
'
a
'
,
'
b
'
,
'
c
'
,
'
d
'
];
var
geometry
=
new
THREE
.
Geometry
();
var
vertices
=
object
.
geometry
.
vertices
;
var
faces
=
object
.
geometry
.
faces
;
for
(
var
i
=
0
,
l
=
faces
.
length
;
i
<
l
;
i
++
)
{
var
face
=
faces
[
i
];
for
(
var
j
=
0
,
jl
=
face
.
vertexNormals
.
length
;
j
<
jl
;
j
++
)
{
var
vertexId
=
face
[
keys
[
j
]
];
var
vertex
=
vertices
[
vertexId
];
var
normal
=
face
.
vertexNormals
[
j
].
clone
();
geometry
.
vertices
.
push
(
vertex
);
geometry
.
vertices
.
push
(
normal
.
multiplyScalar
(
size
).
add
(
vertex
)
);
}
}
THREE
.
Line
.
call
(
this
,
geometry
,
new
THREE
.
LineBasicMaterial
(
{
color
:
0xff0000
}
),
THREE
.
LinePieces
);
this
.
matrixAutoUpdate
=
false
;
this
.
matrixWorld
=
object
.
matrixWorld
;
};
THREE
.
VertexNormalsHelper
.
prototype
=
Object
.
create
(
THREE
.
Line
.
prototype
);
src/extras/helpers/WireframeHelper.js
0 → 100644
浏览文件 @
bad6535b
/**
* @author mrdoob / http://mrdoob.com/
*/
THREE
.
WireframeHelper
=
function
(
object
)
{
var
edge
=
[
0
,
0
],
hash
=
{};
var
sortFunction
=
function
(
a
,
b
)
{
return
a
-
b
};
var
keys
=
[
'
a
'
,
'
b
'
,
'
c
'
,
'
d
'
];
var
geometry
=
new
THREE
.
Geometry
();
var
vertices
=
object
.
geometry
.
vertices
;
var
faces
=
object
.
geometry
.
faces
;
for
(
var
i
=
0
,
l
=
faces
.
length
;
i
<
l
;
i
++
)
{
var
face
=
faces
[
i
];
var
length
=
face
instanceof
THREE
.
Face4
?
4
:
3
;
for
(
var
j
=
0
;
j
<
length
;
j
++
)
{
edge
[
0
]
=
face
[
keys
[
j
]
];
edge
[
1
]
=
face
[
keys
[
(
j
+
1
)
%
length
]
];
edge
.
sort
(
sortFunction
);
var
key
=
edge
.
toString
();
if
(
hash
[
key
]
===
undefined
)
{
geometry
.
vertices
.
push
(
vertices
[
edge
[
0
]
]
);
geometry
.
vertices
.
push
(
vertices
[
edge
[
1
]
]
);
hash
[
key
]
=
true
;
}
}
}
THREE
.
Line
.
call
(
this
,
geometry
,
new
THREE
.
LineBasicMaterial
(
{
color
:
0xffffff
}
),
THREE
.
LinePieces
);
this
.
matrixAutoUpdate
=
false
;
this
.
matrixWorld
=
object
.
matrixWorld
;
};
THREE
.
WireframeHelper
.
prototype
=
Object
.
create
(
THREE
.
Line
.
prototype
);
utils/build/includes/extras.json
浏览文件 @
bad6535b
...
...
@@ -53,6 +53,8 @@
"src/extras/helpers/HemisphereLightHelper.js"
,
"src/extras/helpers/PointLightHelper.js"
,
"src/extras/helpers/SpotLightHelper.js"
,
"src/extras/helpers/VertexNormalsHelper.js"
,
"src/extras/helpers/WireframeHelper.js"
,
"src/extras/objects/ImmediateRenderObject.js"
,
"src/extras/objects/LensFlare.js"
,
"src/extras/objects/MorphBlendMesh.js"
,
...
...
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