提交 b90d6d66 编写于 作者: M Mr.doob

Updated builds.

上级 a5ab491f
......@@ -185,7 +185,7 @@
} );
var REVISION = '107';
var REVISION = '108dev';
var MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 };
var TOUCH = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 };
var CullFaceNone = 0;
......@@ -4963,7 +4963,7 @@
this._y = Math.asin( clamp( m13, - 1, 1 ) );
if ( Math.abs( m13 ) < 0.99999 ) {
if ( Math.abs( m13 ) < 0.9999999 ) {
this._x = Math.atan2( - m23, m33 );
this._z = Math.atan2( - m12, m11 );
......@@ -4979,7 +4979,7 @@
this._x = Math.asin( - clamp( m23, - 1, 1 ) );
if ( Math.abs( m23 ) < 0.99999 ) {
if ( Math.abs( m23 ) < 0.9999999 ) {
this._y = Math.atan2( m13, m33 );
this._z = Math.atan2( m21, m22 );
......@@ -4995,7 +4995,7 @@
this._x = Math.asin( clamp( m32, - 1, 1 ) );
if ( Math.abs( m32 ) < 0.99999 ) {
if ( Math.abs( m32 ) < 0.9999999 ) {
this._y = Math.atan2( - m31, m33 );
this._z = Math.atan2( - m12, m22 );
......@@ -5011,7 +5011,7 @@
this._y = Math.asin( - clamp( m31, - 1, 1 ) );
if ( Math.abs( m31 ) < 0.99999 ) {
if ( Math.abs( m31 ) < 0.9999999 ) {
this._x = Math.atan2( m32, m33 );
this._z = Math.atan2( m21, m11 );
......@@ -5027,7 +5027,7 @@
this._z = Math.asin( clamp( m21, - 1, 1 ) );
if ( Math.abs( m21 ) < 0.99999 ) {
if ( Math.abs( m21 ) < 0.9999999 ) {
this._x = Math.atan2( - m23, m22 );
this._y = Math.atan2( - m31, m11 );
......@@ -5043,7 +5043,7 @@
this._z = Math.asin( - clamp( m12, - 1, 1 ) );
if ( Math.abs( m12 ) < 0.99999 ) {
if ( Math.abs( m12 ) < 0.9999999 ) {
this._x = Math.atan2( m32, m22 );
this._y = Math.atan2( m13, m11 );
......@@ -20163,13 +20163,17 @@
setTest: function ( stencilTest ) {
if ( stencilTest ) {
if ( ! locked ) {
enable( 2960 );
if ( stencilTest ) {
} else {
enable( 2960 );
} else {
disable( 2960 );
disable( 2960 );
}
}
此差异已折叠。
......@@ -179,7 +179,7 @@ Object.assign( EventDispatcher.prototype, {
} );
var REVISION = '107';
var REVISION = '108dev';
var MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 };
var TOUCH = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 };
var CullFaceNone = 0;
......@@ -4957,7 +4957,7 @@ Object.assign( Euler.prototype, {
this._y = Math.asin( clamp( m13, - 1, 1 ) );
if ( Math.abs( m13 ) < 0.99999 ) {
if ( Math.abs( m13 ) < 0.9999999 ) {
this._x = Math.atan2( - m23, m33 );
this._z = Math.atan2( - m12, m11 );
......@@ -4973,7 +4973,7 @@ Object.assign( Euler.prototype, {
this._x = Math.asin( - clamp( m23, - 1, 1 ) );
if ( Math.abs( m23 ) < 0.99999 ) {
if ( Math.abs( m23 ) < 0.9999999 ) {
this._y = Math.atan2( m13, m33 );
this._z = Math.atan2( m21, m22 );
......@@ -4989,7 +4989,7 @@ Object.assign( Euler.prototype, {
this._x = Math.asin( clamp( m32, - 1, 1 ) );
if ( Math.abs( m32 ) < 0.99999 ) {
if ( Math.abs( m32 ) < 0.9999999 ) {
this._y = Math.atan2( - m31, m33 );
this._z = Math.atan2( - m12, m22 );
......@@ -5005,7 +5005,7 @@ Object.assign( Euler.prototype, {
this._y = Math.asin( - clamp( m31, - 1, 1 ) );
if ( Math.abs( m31 ) < 0.99999 ) {
if ( Math.abs( m31 ) < 0.9999999 ) {
this._x = Math.atan2( m32, m33 );
this._z = Math.atan2( m21, m11 );
......@@ -5021,7 +5021,7 @@ Object.assign( Euler.prototype, {
this._z = Math.asin( clamp( m21, - 1, 1 ) );
if ( Math.abs( m21 ) < 0.99999 ) {
if ( Math.abs( m21 ) < 0.9999999 ) {
this._x = Math.atan2( - m23, m22 );
this._y = Math.atan2( - m31, m11 );
......@@ -5037,7 +5037,7 @@ Object.assign( Euler.prototype, {
this._z = Math.asin( - clamp( m12, - 1, 1 ) );
if ( Math.abs( m12 ) < 0.99999 ) {
if ( Math.abs( m12 ) < 0.9999999 ) {
this._x = Math.atan2( m32, m22 );
this._y = Math.atan2( m13, m11 );
......@@ -20157,13 +20157,17 @@ function WebGLState( gl, extensions, utils, capabilities ) {
setTest: function ( stencilTest ) {
if ( stencilTest ) {
if ( ! locked ) {
enable( 2960 );
if ( stencilTest ) {
} else {
enable( 2960 );
} else {
disable( 2960 );
disable( 2960 );
}
}
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