提交 b898e68d 编写于 作者: M Mr.doob

Merge pull request #5083 from gero3/patch-31

cleanup webglrenderer
......@@ -5332,15 +5332,14 @@ THREE.WebGLRenderer = function ( parameters ) {
}
_vector3.setFromMatrixPosition( light.matrixWorld );
_direction.setFromMatrixPosition( light.matrixWorld );
spotPositions[ spotOffset ] = _vector3.x;
spotPositions[ spotOffset + 1 ] = _vector3.y;
spotPositions[ spotOffset + 2 ] = _vector3.z;
spotPositions[ spotOffset ] = _direction.x;
spotPositions[ spotOffset + 1 ] = _direction.y;
spotPositions[ spotOffset + 2 ] = _direction.z;
spotDistances[ spotLength ] = distance;
_direction.copy( _vector3 );
_vector3.setFromMatrixPosition( light.target.matrixWorld );
_direction.sub( _vector3 );
_direction.normalize();
......
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