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b7818a43
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three.js
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体验新版 GitCode,发现更多精彩内容 >>
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b7818a43
编写于
9月 02, 2015
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Fixed TeapotBufferGeometry.
上级
857d9e57
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
7 addition
and
7 deletion
+7
-7
examples/js/geometries/TeapotBufferGeometry.js
examples/js/geometries/TeapotBufferGeometry.js
+5
-5
examples/webgl_buffergeometry_teapot.html
examples/webgl_buffergeometry_teapot.html
+2
-2
未找到文件。
examples/js/geometries/TeapotBufferGeometry.js
浏览文件 @
b7818a43
...
...
@@ -26,7 +26,7 @@
*
* Note that the bottom (the last four patches) is not flat - blame Frank Crow, not me.
*
* The teapot should normally be rendered as a double sided object, since for some
* The teapot should normally be rendered as a double sided object, since for some
* patches both sides can be seen, e.g., the gap around the lid and inside the spout.
*
* Segments 'n' determines the number of triangles output.
...
...
@@ -505,13 +505,13 @@ THREE.TeapotBufferGeometry = function ( size, segments, bottom, lid, body, fitLi
var
notDegenerate
=
function
(
vtx1
,
vtx2
,
vtx3
)
{
// if any vertex matches, return false
return
!
(
(
(
vertices
[
vtx1
*
3
]
===
vertices
[
vtx2
*
3
]
)
&&
return
!
(
(
(
vertices
[
vtx1
*
3
]
===
vertices
[
vtx2
*
3
]
)
&&
(
vertices
[
vtx1
*
3
+
1
]
===
vertices
[
vtx2
*
3
+
1
]
)
&&
(
vertices
[
vtx1
*
3
+
2
]
===
vertices
[
vtx2
*
3
+
2
]
)
)
||
(
(
vertices
[
vtx1
*
3
]
===
vertices
[
vtx3
*
3
]
)
&&
(
(
vertices
[
vtx1
*
3
]
===
vertices
[
vtx3
*
3
]
)
&&
(
vertices
[
vtx1
*
3
+
1
]
===
vertices
[
vtx3
*
3
+
1
]
)
&&
(
vertices
[
vtx1
*
3
+
2
]
===
vertices
[
vtx3
*
3
+
2
]
)
)
||
(
(
vertices
[
vtx2
*
3
]
===
vertices
[
vtx3
*
3
]
)
&&
(
(
vertices
[
vtx2
*
3
]
===
vertices
[
vtx3
*
3
]
)
&&
(
vertices
[
vtx2
*
3
+
1
]
===
vertices
[
vtx3
*
3
+
1
]
)
&&
(
vertices
[
vtx2
*
3
+
2
]
===
vertices
[
vtx3
*
3
+
2
]
)
)
);
...
...
@@ -721,7 +721,7 @@ THREE.TeapotBufferGeometry = function ( size, segments, bottom, lid, body, fitLi
}
this
.
add
Attribute
(
'
index
'
,
new
THREE
.
Index
BufferAttribute
(
indices
,
1
)
);
this
.
add
Index
(
new
THREE
.
BufferAttribute
(
indices
,
1
)
);
this
.
addAttribute
(
'
position
'
,
new
THREE
.
BufferAttribute
(
vertices
,
3
)
);
this
.
addAttribute
(
'
normal
'
,
new
THREE
.
BufferAttribute
(
normals
,
3
)
);
this
.
addAttribute
(
'
uv
'
,
new
THREE
.
BufferAttribute
(
uvs
,
2
)
);
...
...
examples/webgl_buffergeometry_teapot.html
浏览文件 @
b7818a43
...
...
@@ -161,7 +161,7 @@
// skybox scene - keep camera centered here
sceneCube
=
new
THREE
.
Scene
();
sceneCube
.
add
(
skybox
);
// scene itself
scene
=
new
THREE
.
Scene
();
...
...
@@ -364,7 +364,7 @@
teapot
.
geometry
.
dispose
();
scene
.
remove
(
teapot
);
}
var
teapotGeometry
=
new
THREE
.
TeapotBufferGeometry
(
teapotSize
,
...
...
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