提交 b29d8393 编写于 作者: M Mr.doob

CSS3DRenderer: Reverting to String concats.

上级 2cbb1ea8
...@@ -91,24 +91,24 @@ THREE.CSS3DRenderer = function () { ...@@ -91,24 +91,24 @@ THREE.CSS3DRenderer = function () {
var elements = matrix.elements; var elements = matrix.elements;
return ['matrix3d(' , return 'matrix3d(' +
epsilon(elements[0]) , ',' , epsilon( elements[ 0 ] ) + ',' +
epsilon(-elements[1]) , ',' , epsilon( - elements[ 1 ] ) + ',' +
epsilon(elements[2]) , ',' , epsilon( elements[ 2 ] ) + ',' +
epsilon(elements[3]) , ',' , epsilon( elements[ 3 ] ) + ',' +
epsilon(elements[4]) , ',' , epsilon( elements[ 4 ] ) + ',' +
epsilon(-elements[5]) , ',' , epsilon( - elements[ 5 ] ) + ',' +
epsilon(elements[6]) , ',' , epsilon( elements[ 6 ] ) + ',' +
epsilon(elements[7]) , ',' , epsilon( elements[ 7 ] ) + ',' +
epsilon(elements[8]) , ',' , epsilon( elements[ 8 ] ) + ',' +
epsilon(-elements[9]) , ',' , epsilon( - elements[ 9 ] ) + ',' +
epsilon(elements[10]) , ',' , epsilon( elements[ 10 ] ) + ',' +
epsilon(elements[11]) , ',' , epsilon( elements[ 11 ] ) + ',' +
epsilon(elements[12]) , ',' , epsilon( elements[ 12 ] ) + ',' +
epsilon(-elements[13]) , ',' , epsilon( - elements[ 13 ] ) + ',' +
epsilon(elements[14]) , ',' , epsilon( elements[ 14 ] ) + ',' +
epsilon(elements[15]) , epsilon( elements[ 15 ] ) +
')'].join(''); ')';
} }
...@@ -116,24 +116,24 @@ THREE.CSS3DRenderer = function () { ...@@ -116,24 +116,24 @@ THREE.CSS3DRenderer = function () {
var elements = matrix.elements; var elements = matrix.elements;
return ['translate3d(-50%,-50%,0) matrix3d(' , return 'translate3d(-50%,-50%,0) matrix3d(' +
epsilon( elements[ 0 ] ) , ',' , epsilon( elements[ 0 ] ) + ',' +
epsilon( elements[ 1 ] ) , ',' , epsilon( elements[ 1 ] ) + ',' +
epsilon( elements[ 2 ] ) , ',' , epsilon( elements[ 2 ] ) + ',' +
epsilon( elements[ 3 ] ) , ',' , epsilon( elements[ 3 ] ) + ',' +
epsilon( - elements[ 4 ] ) , ',' , epsilon( - elements[ 4 ] ) + ',' +
epsilon( - elements[ 5 ] ) , ',' , epsilon( - elements[ 5 ] ) + ',' +
epsilon( - elements[ 6 ] ) , ',' , epsilon( - elements[ 6 ] ) + ',' +
epsilon( - elements[ 7 ] ) , ',' , epsilon( - elements[ 7 ] ) + ',' +
epsilon( elements[ 8 ] ) , ',' , epsilon( elements[ 8 ] ) + ',' +
epsilon( elements[ 9 ] ) , ',' , epsilon( elements[ 9 ] ) + ',' +
epsilon( elements[ 10 ] ) , ',' , epsilon( elements[ 10 ] ) + ',' +
epsilon( elements[ 11 ] ) , ',' , epsilon( elements[ 11 ] ) + ',' +
epsilon( elements[ 12 ] ) , ',' , epsilon( elements[ 12 ] ) + ',' +
epsilon( elements[ 13 ] ) , ',' , epsilon( elements[ 13 ] ) + ',' +
epsilon( elements[ 14 ] ) , ',' , epsilon( elements[ 14 ] ) + ',' +
epsilon( elements[ 15 ] ) , epsilon( elements[ 15 ] ) +
')'].join(''); ')';
} }
...@@ -147,7 +147,7 @@ THREE.CSS3DRenderer = function () { ...@@ -147,7 +147,7 @@ THREE.CSS3DRenderer = function () {
this.domElement.style.perspective = fov + "px"; this.domElement.style.perspective = fov + "px";
var objects = _projector.projectScene( scene, camera, false ).objects; var objects = _projector.projectScene( scene, camera, false ).objects;
var style = "translate3d(0,0," + fov + "px)" + getCameraCSSMatrix( camera.matrixWorldInverse ) + " translate3d(" + _widthHalf + "px," + _heightHalf + "px, 0)"; var style = "translate3d(0,0," + fov + "px)" + getCameraCSSMatrix( camera.matrixWorldInverse ) + " translate3d(" + _widthHalf + "px," + _heightHalf + "px, 0)";
this.cameraElement.style.WebkitTransform = style; this.cameraElement.style.WebkitTransform = style;
......
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