clone:function(){return(newTHREE.Triangle).copy(this)}};THREE.Vertex=function(a){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.");returna};THREE.UV=function(a,b){console.warn("THREE.UV has been DEPRECATED. Use THREE.Vector2 instead.");returnnewTHREE.Vector2(a,b)};THREE.Clock=function(a){this.autoStart=void0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1};
clone:function(){return(newTHREE.Triangle).copy(this)}};THREE.Vertex=function(a){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.");returna};THREE.Clock=function(a){this.autoStart=void0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1};