提交 a893ef18 编写于 作者: A asg-3d

Missing letter "n": tangetsNeedUpdate to tangentsNeedUpdate

上级 e5ad64e8
......@@ -1531,7 +1531,7 @@ THREE.WebGLRenderer = function ( parameters ) {
dirtyElements = geometry.elementsNeedUpdate,
dirtyUvs = geometry.uvsNeedUpdate,
dirtyNormals = geometry.normalsNeedUpdate,
dirtyTangents = geometry.tangetsNeedUpdate,
dirtyTangents = geometry.tangentsNeedUpdate,
dirtyColors = geometry.colorsNeedUpdate,
dirtyMorphTargets = geometry.morphTargetsNeedUpdate,
......@@ -4014,7 +4014,7 @@ THREE.WebGLRenderer = function ( parameters ) {
geometry.elementsNeedUpdate = true;
geometry.uvsNeedUpdate = true;
geometry.normalsNeedUpdate = true;
geometry.tangetsNeedUpdate = true;
geometry.tangentsNeedUpdate = true;
geometry.colorsNeedUpdate = true;
}
......@@ -4185,7 +4185,7 @@ THREE.WebGLRenderer = function ( parameters ) {
if ( geometry.verticesNeedUpdate || geometry.morphTargetsNeedUpdate || geometry.elementsNeedUpdate ||
geometry.uvsNeedUpdate || geometry.normalsNeedUpdate ||
geometry.colorsNeedUpdate || geometry.tangetsNeedUpdate || customAttributesDirty ) {
geometry.colorsNeedUpdate || geometry.tangentsNeedUpdate || customAttributesDirty ) {
setMeshBuffers( geometryGroup, object, _gl.DYNAMIC_DRAW, !geometry.dynamic, material );
......@@ -4199,7 +4199,7 @@ THREE.WebGLRenderer = function ( parameters ) {
geometry.uvsNeedUpdate = false;
geometry.normalsNeedUpdate = false;
geometry.colorsNeedUpdate = false;
geometry.tangetsNeedUpdate = false;
geometry.tangentsNeedUpdate = false;
material.attributes && clearCustomAttributes( material );
......
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