<div>Define how the vertices gets colored. Possible values are THREE.NoColors, THREE.FaceColors and THREE.VertexColors. Default is THREE.NoColors.</div>
<div>This setting might not have any effect when used with certain renderers.</div>
<h3>[property:number linewidth]</h3>
<div>Controls line thickness. Default is 1.</div>
<div>Due to limitations in the <ahref="https://code.google.com/p/angleproject/"target="_blank">ANGLE layer</a>, on Windows platforms linewidth will always be 1 regardless of the set value.</div>
<h3>[property:number scale]</h3>
<div>
The scale of the dashed part of a line.
</div>
<h3>[property:number dashSize]</h3>
<div>
The size of the dash. This is both the gap with the stroke. Default is 3.
</div>
<h3>[property:boolean fog]</h3>
<div>Define whether the material color is affected by global fog settings.</div>
<div>This setting might not have any effect when used with certain renderers. For example, it is ignored with the [page:CanvasRenderer Canvas] renderer, but does work with the [page:WebGLRenderer WebGL] renderer.</div>
<h3>[property:number gapSize]</h3>
<div>
The size of the gap. Default is 1.
</div>
<h3>[property:number linewidth]</h3>
<div>Controls line thickness. Default is 1.</div>
<div>Due to limitations in the <ahref="https://code.google.com/p/angleproject/"target="_blank">ANGLE layer</a>, on Windows platforms linewidth will always be 1 regardless of the set value.</div>
<h3>[property:boolean vertexColors]</h3>
<div>Define how the vertices gets colored. Possible values are THREE.NoColors, THREE.FaceColors and THREE.VertexColors. Default is THREE.NoColors.</div>
<div>This setting might not have any effect when used with certain renderers.</div>
<h3>[property:boolean fog]</h3>
<div>Define whether the material color is affected by global fog settings.</div>
<div>This setting might not have any effect when used with certain renderers. For example, it is ignored with the [page:CanvasRenderer Canvas] renderer, but does work with the [page:WebGLRenderer WebGL] renderer.</div>