提交 a67e3b00 编写于 作者: M Mr.doob 提交者: GitHub

Merge pull request #10433 from looeee/docs/links/add

Added Useful Links page to docs
......@@ -3,6 +3,8 @@ var list = {
"Manual": {
"Introduction": [
[ "Creating a scene", "manual/introduction/Creating-a-scene" ],
[ "Matrix transformations", "manual/introduction/Matrix-transformations" ],
[ "Useful links", "manual/introduction/Useful-links" ],
[ "Drawing Lines", "manual/introduction/Drawing-lines" ],
[ "Creating Text", "manual/introduction/Creating-text" ],
[ "Code Style Guide", "manual/introduction/Code-style-guide" ],
......
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<base href="../../" />
<script src="list.js"></script>
<script src="page.js"></script>
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
<h1>[name]</h1><br />
<div class="desc">
The following is a collection of links that you might find useful when learning Three.<br />
If you find something that you'd like to add here, or think that one of the links below is no longer
relevant or working, feel free to click the 'edit' button in the top right and make some changes!<br /><br />
Note also that as three.js is under rapid development, a lot of these links will contain information that is
out of date - if something isn't working as you'd expect or one of these links says it should,
check the browser console for warning, the relevant docs pages and especially the [page:DeprecatedList].
</div>
<h2>More documentation</h2>
<ul>
<li>
[link:http://threejsdoc.appspot.com/doc/index.html threejsdoc] - useful because it links every API element to to every official example that uses it.
</li>
<li>
[link:http://ushiroad.com/3j/ Three.js walking map] - a graphical breakdown of the structure of a three.js scene.
</li>
<li>
[link:http://www.reddit.com/r/threejs/ Three.js] subreddit.
</li>
<li>
[link:http://www.reddit.com/r/webgl/ WebGL] subreddit.
</li>
</ul>
<h2>News and Updates</h2>
<ul>
<li>
[link:http://learningwebgl.com/blog/ Learning WebGL Blog] – The authoritaive news source for WebGL.
</li>
<li>
[link:https://plus.google.com/104300307601542851567/posts Three.js posts] on Google+ – frequent posts on Three.js
</li>
</ul>
<h2>Articles</h2>
<ul>
<li>
[link:http://bkcore.com/blog/3d/webgl-three-js-animated-selective-glow.html Animated selective glow in Three.js]
by [link:https://github.com/BKcore BKcore]
</li>
<li>
</li>
<li>
</li>
<li>
</li>
</ul>
<h2>Examples</h2>
<ul>
<li>
[link:http://stemkoski.github.io/Three.js/index.html Professor Stemkoskis Examples] - a collection of beginner friendly
examples built using three.js r60.
</li>
<li>
[link:https://threejs.org/examples/ Official three.js Examples] - these examples are
maintained as part of the three.js repository, and always use the latest version of three.js.
</li>
<li>
[link:https://rawgit.com/mrdoob/three.js/dev/examples/ Official three.js Examples] (dev branch) -
Same as the above, except these use the dev branch of three.js, and are used to check that
everything is working as three.js being is developed.
</li>
</ul>
<h2>Tools</h2>
<ul>
<li>
[link:http://www.physgl.org/ physgl.org] - javascript front-end with wrappers to three.js, to bring WebGL
graphics to students learning physics and math.
</li>
<li>
[link:http://whitestormjs.xyz/ Whitestorm.js] – A wrapper around Three.js and custom [link:https://github.com/chandlerprall/Physijs physi.js].
</li>
<li>
[link:http://zz85.github.io/zz85-bookmarklets/threelabs.html Three.js Inspector]
</li>
<li>
[link:http://idflood.github.io/ThreeNodes.js/ ThreeNodes.js].
</li>
</ul>
<h2>Tutorials and courses</h2>
<ul>
<li>
[link:https://www.udacity.com/course/cs291 Interactive 3D Graphics] - a free course on Udacity that teaches the fundamentals of 3D Graphics,
and uses three.js as it coding tool.
</li>
<li>
[Link:https://aerotwist.com/tutorials/ Aerotwist] tutorials by [link:https://github.com/paullewis/ Paul Lewis].
</li>
<li>
[link:http://www.natural-science.or.jp/article/20120220155529.php Building A Physics Simulation Environment] - three.js tutorial in Japanese
</li>
<li>
[link:http://www.senaeh.de/einstieg-in-webgl-mit-three-js/ Einstieg in WebGL mit three.js] - three.js tutorial in German
</li>
<li>
[link:http://learningthreejs.com/ Learning Three.js] – blog where each post is dedicated to teaching an aspect of three.js
</li>
</ul>
<h2>Old Links</h2>
<div>
These links are kept for historical purposes - you may still find them useful, but be warned that
they may have information relating to very old versions of three.js.
</div>
<ul>
<li>
<a href="https://www.youtube.com/watch?v=Dir4KO9RdhM">AlterQualia at WebGL Camp 3</a>
</li>
<li>
[link:http://yomotsu.github.io/threejs-examples/ Yomotsus Examples] - a collection of examples using three.js r45.
</li>
<li>
[link:http://fhtr.org/BasicsOfThreeJS/#1 Introduction to Three.js] by [link:http://github.com/kig/ Ilmari Heikkinen] (slideshow).
</li>
<li>
[link:http://www.slideshare.net/yomotsu/webgl-and-threejs WebGL and Three.js] by [link:http://github.com/yomotsu Akihiro Oyamada] (slideshow).
</li>
<li>
[link:http://bkcore.com/blog/general/adobe-user-group-nl-talk-video-hexgl.html Fast HTML5 game development using three.js] by [link:https://github.com/BKcore BKcore] (video).
</li>
<li>
<a href="http://www.youtube.com/watch?v=VdQnOaolrPA">Trigger Rally</a> by [link:https://github.com/jareiko jareiko] (video).
</li>
<li>
[link:http://blackjk3.github.io/threefab/ ThreeFab] - scene editor, maintained up until around three.js r50.
</li>
<li>
[link:http://bkcore.com/blog/3d/webgl-three-js-workflow-tips.html Max to Three.js workflow tips and tricks] by https://github.com/BKcore BKcore]
</li>
<li>
[link:http://12devsofxmas.co.uk/2012/01/webgl-and-three-js/ On the twelfth day of Xmas, take a whirlwind look at Three.js]
by [link:http://github.com/nrocy Paul King]
</li>
</ul>
</body>
</html>
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册