Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
Ablesons
three.js
提交
a4088b89
T
three.js
项目概览
Ablesons
/
three.js
与 Fork 源项目一致
从无法访问的项目Fork
通知
2
Star
0
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
T
three.js
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
前往新版Gitcode,体验更适合开发者的 AI 搜索 >>
提交
a4088b89
编写于
3月 04, 2012
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
r48
上级
0c63e500
变更
9
展开全部
隐藏空白更改
内联
并排
Showing
9 changed file
with
62 addition
and
64 deletion
+62
-64
README.md
README.md
+0
-2
build/Three.js
build/Three.js
+28
-28
build/custom/ThreeCanvas.js
build/custom/ThreeCanvas.js
+1
-1
build/custom/ThreeDOM.js
build/custom/ThreeDOM.js
+1
-1
build/custom/ThreeExtras.js
build/custom/ThreeExtras.js
+28
-28
build/custom/ThreeSVG.js
build/custom/ThreeSVG.js
+1
-1
build/custom/ThreeWebGL.js
build/custom/ThreeWebGL.js
+1
-1
docs/index.html
docs/index.html
+1
-1
src/Three.js
src/Three.js
+1
-1
未找到文件。
README.md
浏览文件 @
a4088b89
...
...
@@ -74,8 +74,6 @@ More? [#three.js on irc.freenode.net](http://webchat.freenode.net/?channels=thre
<a
href=
"http://superfad.com/missioncontrol/"
><img
src=
"http://mrdoob.github.com/three.js/assets/projects/18_missioncontrol.png"
width=
"102"
height=
"77"
alt=
"Mission Control"
></a>
<a
href=
"http://ro.me/"
><img
src=
"http://mrdoob.github.com/three.js/assets/projects/17_rome.png"
width=
"102"
height=
"77"
alt=
"ROME"
></a>
<a
href=
"http://data-arts.appspot.com/globe"
><img
src=
"http://mrdoob.github.com/three.js/assets/projects/16_globe.png"
width=
"102"
height=
"77"
alt=
"Globe"
></a>
<a
href=
"http://lab.aerotwist.com/webgl/photoparticles/"
><img
src=
"http://mrdoob.github.com/three.js/assets/projects/15_photoparticles.png"
width=
"102"
height=
"77"
alt=
"Photoparticles"
></a>
<a
href=
"http://plumegraph.org/"
><img
src=
"http://mrdoob.github.com/three.js/assets/projects/14_plumegraph.png"
width=
"102"
height=
"77"
alt=
"Plumegraph"
></a>
<a
href=
"http://helloracer.com/webgl/"
><img
src=
"http://mrdoob.github.com/three.js/assets/projects/13_helloracer.png"
width=
"102"
height=
"77"
alt=
"HelloRacer"
></a>
<a
href=
"http://www.omiod.com/games/fastkat.php"
><img
src=
"http://mrdoob.github.com/three.js/assets/projects/12_fastkat.png"
width=
"102"
height=
"77"
alt=
"FastKat"
></a>
<a
href=
"http://mrdoob.com/projects/voxels/"
><img
src=
"http://mrdoob.github.com/three.js/assets/projects/10_voxels.png"
width=
"102"
height=
"77"
alt=
"Voxels"
></a>
...
...
build/Three.js
浏览文件 @
a4088b89
此差异已折叠。
点击以展开。
build/custom/ThreeCanvas.js
浏览文件 @
a4088b89
// ThreeCanvas.js - http://github.com/mrdoob/three.js
'
use strict
'
;
var
THREE
=
THREE
||
{
REVISION
:
"
48
dev
"
};
if
(
!
self
.
Int32Array
)
self
.
Int32Array
=
Array
,
self
.
Float32Array
=
Array
;
'
use strict
'
;
var
THREE
=
THREE
||
{
REVISION
:
"
48
"
};
if
(
!
self
.
Int32Array
)
self
.
Int32Array
=
Array
,
self
.
Float32Array
=
Array
;
(
function
(){
for
(
var
a
=
0
,
b
=
[
"
ms
"
,
"
moz
"
,
"
webkit
"
,
"
o
"
],
c
=
0
;
c
<
b
.
length
&&!
window
.
requestAnimationFrame
;
++
c
)
window
.
requestAnimationFrame
=
window
[
b
[
c
]
+
"
RequestAnimationFrame
"
],
window
.
cancelAnimationFrame
=
window
[
b
[
c
]
+
"
CancelAnimationFrame
"
]
||
window
[
b
[
c
]
+
"
CancelRequestAnimationFrame
"
];
if
(
!
window
.
requestAnimationFrame
)
window
.
requestAnimationFrame
=
function
(
b
){
var
c
=
(
new
Date
).
getTime
(),
f
=
Math
.
max
(
0
,
16
-
(
c
-
a
)),
g
=
window
.
setTimeout
(
function
(){
b
(
c
+
f
)},
f
);
a
=
c
+
f
;
return
g
};
if
(
!
window
.
cancelAnimationFrame
)
window
.
cancelAnimationFrame
=
function
(
a
){
clearTimeout
(
a
)}})();
THREE
.
Color
=
function
(
a
){
void
0
!==
a
&&
this
.
setHex
(
a
);
return
this
};
THREE
.
Color
.
prototype
=
{
constructor
:
THREE
.
Color
,
r
:
1
,
g
:
1
,
b
:
1
,
copy
:
function
(
a
){
this
.
r
=
a
.
r
;
this
.
g
=
a
.
g
;
this
.
b
=
a
.
b
;
return
this
},
copyGammaToLinear
:
function
(
a
){
this
.
r
=
a
.
r
*
a
.
r
;
this
.
g
=
a
.
g
*
a
.
g
;
this
.
b
=
a
.
b
*
a
.
b
;
return
this
},
copyLinearToGamma
:
function
(
a
){
this
.
r
=
Math
.
sqrt
(
a
.
r
);
this
.
g
=
Math
.
sqrt
(
a
.
g
);
this
.
b
=
Math
.
sqrt
(
a
.
b
);
return
this
},
convertGammaToLinear
:
function
(){
var
a
=
this
.
r
,
b
=
this
.
g
,
c
=
this
.
b
;
this
.
r
=
a
*
a
;
this
.
g
=
b
*
b
;
this
.
b
=
c
*
c
;
return
this
},
convertLinearToGamma
:
function
(){
this
.
r
=
Math
.
sqrt
(
this
.
r
);
this
.
g
=
Math
.
sqrt
(
this
.
g
);
...
...
build/custom/ThreeDOM.js
浏览文件 @
a4088b89
// ThreeDOM.js - http://github.com/mrdoob/three.js
'
use strict
'
;
var
THREE
=
THREE
||
{
REVISION
:
"
48
dev
"
};
if
(
!
self
.
Int32Array
)
self
.
Int32Array
=
Array
,
self
.
Float32Array
=
Array
;
'
use strict
'
;
var
THREE
=
THREE
||
{
REVISION
:
"
48
"
};
if
(
!
self
.
Int32Array
)
self
.
Int32Array
=
Array
,
self
.
Float32Array
=
Array
;
(
function
(){
for
(
var
a
=
0
,
b
=
[
"
ms
"
,
"
moz
"
,
"
webkit
"
,
"
o
"
],
c
=
0
;
c
<
b
.
length
&&!
window
.
requestAnimationFrame
;
++
c
)
window
.
requestAnimationFrame
=
window
[
b
[
c
]
+
"
RequestAnimationFrame
"
],
window
.
cancelAnimationFrame
=
window
[
b
[
c
]
+
"
CancelAnimationFrame
"
]
||
window
[
b
[
c
]
+
"
CancelRequestAnimationFrame
"
];
if
(
!
window
.
requestAnimationFrame
)
window
.
requestAnimationFrame
=
function
(
b
){
var
c
=
(
new
Date
).
getTime
(),
f
=
Math
.
max
(
0
,
16
-
(
c
-
a
)),
g
=
window
.
setTimeout
(
function
(){
b
(
c
+
f
)},
f
);
a
=
c
+
f
;
return
g
};
if
(
!
window
.
cancelAnimationFrame
)
window
.
cancelAnimationFrame
=
function
(
a
){
clearTimeout
(
a
)}})();
THREE
.
Color
=
function
(
a
){
void
0
!==
a
&&
this
.
setHex
(
a
);
return
this
};
THREE
.
Color
.
prototype
=
{
constructor
:
THREE
.
Color
,
r
:
1
,
g
:
1
,
b
:
1
,
copy
:
function
(
a
){
this
.
r
=
a
.
r
;
this
.
g
=
a
.
g
;
this
.
b
=
a
.
b
;
return
this
},
copyGammaToLinear
:
function
(
a
){
this
.
r
=
a
.
r
*
a
.
r
;
this
.
g
=
a
.
g
*
a
.
g
;
this
.
b
=
a
.
b
*
a
.
b
;
return
this
},
copyLinearToGamma
:
function
(
a
){
this
.
r
=
Math
.
sqrt
(
a
.
r
);
this
.
g
=
Math
.
sqrt
(
a
.
g
);
this
.
b
=
Math
.
sqrt
(
a
.
b
);
return
this
},
convertGammaToLinear
:
function
(){
var
a
=
this
.
r
,
b
=
this
.
g
,
c
=
this
.
b
;
this
.
r
=
a
*
a
;
this
.
g
=
b
*
b
;
this
.
b
=
c
*
c
;
return
this
},
convertLinearToGamma
:
function
(){
this
.
r
=
Math
.
sqrt
(
this
.
r
);
this
.
g
=
Math
.
sqrt
(
this
.
g
);
...
...
build/custom/ThreeExtras.js
浏览文件 @
a4088b89
此差异已折叠。
点击以展开。
build/custom/ThreeSVG.js
浏览文件 @
a4088b89
// ThreeSVG.js - http://github.com/mrdoob/three.js
'
use strict
'
;
var
THREE
=
THREE
||
{
REVISION
:
"
48
dev
"
};
if
(
!
self
.
Int32Array
)
self
.
Int32Array
=
Array
,
self
.
Float32Array
=
Array
;
'
use strict
'
;
var
THREE
=
THREE
||
{
REVISION
:
"
48
"
};
if
(
!
self
.
Int32Array
)
self
.
Int32Array
=
Array
,
self
.
Float32Array
=
Array
;
(
function
(){
for
(
var
a
=
0
,
b
=
[
"
ms
"
,
"
moz
"
,
"
webkit
"
,
"
o
"
],
c
=
0
;
c
<
b
.
length
&&!
window
.
requestAnimationFrame
;
++
c
)
window
.
requestAnimationFrame
=
window
[
b
[
c
]
+
"
RequestAnimationFrame
"
],
window
.
cancelAnimationFrame
=
window
[
b
[
c
]
+
"
CancelAnimationFrame
"
]
||
window
[
b
[
c
]
+
"
CancelRequestAnimationFrame
"
];
if
(
!
window
.
requestAnimationFrame
)
window
.
requestAnimationFrame
=
function
(
b
){
var
c
=
(
new
Date
).
getTime
(),
f
=
Math
.
max
(
0
,
16
-
(
c
-
a
)),
g
=
window
.
setTimeout
(
function
(){
b
(
c
+
f
)},
f
);
a
=
c
+
f
;
return
g
};
if
(
!
window
.
cancelAnimationFrame
)
window
.
cancelAnimationFrame
=
function
(
a
){
clearTimeout
(
a
)}})();
THREE
.
Color
=
function
(
a
){
void
0
!==
a
&&
this
.
setHex
(
a
);
return
this
};
THREE
.
Color
.
prototype
=
{
constructor
:
THREE
.
Color
,
r
:
1
,
g
:
1
,
b
:
1
,
copy
:
function
(
a
){
this
.
r
=
a
.
r
;
this
.
g
=
a
.
g
;
this
.
b
=
a
.
b
;
return
this
},
copyGammaToLinear
:
function
(
a
){
this
.
r
=
a
.
r
*
a
.
r
;
this
.
g
=
a
.
g
*
a
.
g
;
this
.
b
=
a
.
b
*
a
.
b
;
return
this
},
copyLinearToGamma
:
function
(
a
){
this
.
r
=
Math
.
sqrt
(
a
.
r
);
this
.
g
=
Math
.
sqrt
(
a
.
g
);
this
.
b
=
Math
.
sqrt
(
a
.
b
);
return
this
},
convertGammaToLinear
:
function
(){
var
a
=
this
.
r
,
b
=
this
.
g
,
c
=
this
.
b
;
this
.
r
=
a
*
a
;
this
.
g
=
b
*
b
;
this
.
b
=
c
*
c
;
return
this
},
convertLinearToGamma
:
function
(){
this
.
r
=
Math
.
sqrt
(
this
.
r
);
this
.
g
=
Math
.
sqrt
(
this
.
g
);
...
...
build/custom/ThreeWebGL.js
浏览文件 @
a4088b89
// ThreeWebGL.js - http://github.com/mrdoob/three.js
'
use strict
'
;
var
THREE
=
THREE
||
{
REVISION
:
"
48
dev
"
};
if
(
!
self
.
Int32Array
)
self
.
Int32Array
=
Array
,
self
.
Float32Array
=
Array
;
'
use strict
'
;
var
THREE
=
THREE
||
{
REVISION
:
"
48
"
};
if
(
!
self
.
Int32Array
)
self
.
Int32Array
=
Array
,
self
.
Float32Array
=
Array
;
(
function
(){
for
(
var
a
=
0
,
b
=
[
"
ms
"
,
"
moz
"
,
"
webkit
"
,
"
o
"
],
c
=
0
;
c
<
b
.
length
&&!
window
.
requestAnimationFrame
;
++
c
)
window
.
requestAnimationFrame
=
window
[
b
[
c
]
+
"
RequestAnimationFrame
"
],
window
.
cancelAnimationFrame
=
window
[
b
[
c
]
+
"
CancelAnimationFrame
"
]
||
window
[
b
[
c
]
+
"
CancelRequestAnimationFrame
"
];
if
(
!
window
.
requestAnimationFrame
)
window
.
requestAnimationFrame
=
function
(
b
){
var
c
=
(
new
Date
).
getTime
(),
g
=
Math
.
max
(
0
,
16
-
(
c
-
a
)),
h
=
window
.
setTimeout
(
function
(){
b
(
c
+
g
)},
g
);
a
=
c
+
g
;
return
h
};
if
(
!
window
.
cancelAnimationFrame
)
window
.
cancelAnimationFrame
=
function
(
a
){
clearTimeout
(
a
)}})();
THREE
.
Color
=
function
(
a
){
void
0
!==
a
&&
this
.
setHex
(
a
);
return
this
};
THREE
.
Color
.
prototype
=
{
constructor
:
THREE
.
Color
,
r
:
1
,
g
:
1
,
b
:
1
,
copy
:
function
(
a
){
this
.
r
=
a
.
r
;
this
.
g
=
a
.
g
;
this
.
b
=
a
.
b
;
return
this
},
copyGammaToLinear
:
function
(
a
){
this
.
r
=
a
.
r
*
a
.
r
;
this
.
g
=
a
.
g
*
a
.
g
;
this
.
b
=
a
.
b
*
a
.
b
;
return
this
},
copyLinearToGamma
:
function
(
a
){
this
.
r
=
Math
.
sqrt
(
a
.
r
);
this
.
g
=
Math
.
sqrt
(
a
.
g
);
this
.
b
=
Math
.
sqrt
(
a
.
b
);
return
this
},
convertGammaToLinear
:
function
(){
var
a
=
this
.
r
,
b
=
this
.
g
,
c
=
this
.
b
;
this
.
r
=
a
*
a
;
this
.
g
=
b
*
b
;
this
.
b
=
c
*
c
;
return
this
},
convertLinearToGamma
:
function
(){
this
.
r
=
Math
.
sqrt
(
this
.
r
);
this
.
g
=
Math
.
sqrt
(
this
.
g
);
...
...
docs/index.html
浏览文件 @
a4088b89
...
...
@@ -102,7 +102,7 @@
<div
id=
"viewer"
></div>
<script>
var
REVISION
=
'
48
dev
'
;
var
REVISION
=
'
48
'
;
var
panel
=
document
.
getElementById
(
'
panel
'
);
var
viewer
=
document
.
getElementById
(
'
viewer
'
);
...
...
src/Three.js
浏览文件 @
a4088b89
...
...
@@ -2,7 +2,7 @@
* @author mr.doob / http://mrdoob.com/
*/
var
THREE
=
THREE
||
{
REVISION
:
'
48
dev
'
};
var
THREE
=
THREE
||
{
REVISION
:
'
48
'
};
if
(
!
self
.
Int32Array
)
{
...
...
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录