提交 a1d74abc 编写于 作者: T Takahiro

Remove unnecessary specularmap_fragment include from physical shader

上级 a5697685
......@@ -57,7 +57,6 @@ void main() {
#include <color_fragment>
#include <alphamap_fragment>
#include <alphatest_fragment>
#include <specularmap_fragment>
#include <roughnessmap_fragment>
#include <metalnessmap_fragment>
#include <normal_flip>
......
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