提交 a15cc590 编写于 作者: G gero3

Add isRunning test to animitionActionTest

上级 11364b2b
......@@ -6,8 +6,22 @@
import { AnimationAction } from '../../../../src/animation/AnimationAction';
import { AnimationMixer } from '../../../../src/animation/AnimationMixer';
import { AnimationClip } from '../../../../src/animation/AnimationClip';
import { NumberKeyframeTrack } from '../../../../src/animation/tracks/NumberKeyframeTrack';
import { Object3D } from '../../../../src/core/Object3D';
function createAnimation(){
var mixer = new AnimationMixer(new Object3D());
var track = new NumberKeyframeTrack( ".rotation[x]", [ 0, 1000 ], [ 0, 360 ] );
var clip = new AnimationClip( "clip1", 1000, [track] );
var animationAction = new AnimationAction( mixer, clip );
return { mixer :mixer,track:track,clip:clip,animationAction:animationAction};
}
export default QUnit.module( 'Animation', () => {
QUnit.module( 'AnimationAction', () => {
......@@ -26,9 +40,7 @@ export default QUnit.module( 'Animation', () => {
// PUBLIC STUFF
QUnit.test( "play", ( assert ) => {
var mixer = new AnimationMixer( new Object3D() );
var clip = new AnimationClip( "nonname", - 1, [] );
var animationAction = new AnimationAction( mixer, clip );
var {mixer,animationAction} = createAnimation();
var animationAction2 = animationAction.play();
assert.equal( animationAction, animationAction2, "AnimationAction.play can be chained." );
......@@ -56,9 +68,7 @@ export default QUnit.module( 'Animation', () => {
QUnit.test( "stop", ( assert ) => {
var mixer = new AnimationMixer( new Object3D() );
var clip = new AnimationClip( "nonname", - 1, [] );
var animationAction = new AnimationAction( mixer, clip );
var {mixer,animationAction} = createAnimation();
var animationAction2 = animationAction.stop();
assert.equal( animationAction, animationAction2, "AnimationAction.stop can be chained." );
......@@ -86,9 +96,7 @@ export default QUnit.module( 'Animation', () => {
QUnit.test( "reset", ( assert ) => {
var mixer = new AnimationMixer( new Object3D() );
var clip = new AnimationClip( "nonname", - 1, [] );
var animationAction = new AnimationAction( mixer, clip );
var {mixer,animationAction} = createAnimation();
var animationAction2 = animationAction.stop();
assert.equal( animationAction, animationAction2, "AnimationAction.reset can be chained." );
assert.equal( animationAction2.paused, false, "AnimationAction.reset() sets paused false" );
......@@ -99,9 +107,22 @@ export default QUnit.module( 'Animation', () => {
} );
QUnit.todo( "isRunning", ( assert ) => {
QUnit.test( "isRunning", ( assert ) => {
assert.ok( false, "everything's gonna be alright" );
var {mixer,animationAction} = createAnimation();
assert.notOk( animationAction.isRunning(), "When an animation is just made, it is not running." );
animationAction.play();
assert.ok( animationAction.isRunning(), "When an animation is started, it is running." );
animationAction.stop();
assert.notOk( animationAction.isRunning(), "When an animation is stopped, it is not running." );
animationAction.play();
animationAction.paused = true;
assert.notOk( animationAction.isRunning(), "When an animation is paused, it is not running." );
animationAction.paused = false;
animationAction.enabled = false;
assert.notOk( animationAction.isRunning(), "When an animation is not enabled, it is not running." );
animationAction.enabled = true;
assert.Ok( animationAction.isRunning(), "When an animation is enabled, it is running." );
} );
......
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