Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
Ablesons
three.js
提交
9e2c304d
T
three.js
项目概览
Ablesons
/
three.js
与 Fork 源项目一致
从无法访问的项目Fork
通知
2
Star
0
Fork
0
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
0
列表
看板
标记
里程碑
合并请求
0
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
T
three.js
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
0
Issue
0
列表
看板
标记
里程碑
合并请求
0
合并请求
0
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
体验新版 GitCode,发现更多精彩内容 >>
提交
9e2c304d
编写于
5月 26, 2015
作者:
G
Greg Tatum
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Geometry browser
上级
ffda14bc
变更
9
隐藏空白更改
内联
并排
Showing
9 changed file
with
461 addition
and
46 deletion
+461
-46
docs/api/extras/geometries/BoxGeometry.html
docs/api/extras/geometries/BoxGeometry.html
+2
-0
docs/api/extras/geometries/CircleGeometry.html
docs/api/extras/geometries/CircleGeometry.html
+2
-0
docs/api/extras/geometries/CylinderGeometry.html
docs/api/extras/geometries/CylinderGeometry.html
+2
-0
docs/api/extras/geometries/PlaneGeometry.html
docs/api/extras/geometries/PlaneGeometry.html
+2
-0
docs/api/extras/geometries/RingGeometry.html
docs/api/extras/geometries/RingGeometry.html
+3
-1
docs/api/extras/geometries/SphereGeometry.html
docs/api/extras/geometries/SphereGeometry.html
+2
-0
docs/api/extras/geometries/TextGeometry.html
docs/api/extras/geometries/TextGeometry.html
+84
-2
docs/scenes/geometry-browser.html
docs/scenes/geometry-browser.html
+15
-4
docs/scenes/js/geometry.js
docs/scenes/js/geometry.js
+349
-39
未找到文件。
docs/api/extras/geometries/BoxGeometry.html
浏览文件 @
9e2c304d
...
...
@@ -13,6 +13,8 @@
<div
class=
"desc"
>
BoxGeometry is the quadrilateral primitive geometry class. It is typically used for creating a cube or irregular quadrilateral of the dimensions provided with the 'width', 'height', and 'depth' constructor arguments.
</div>
<iframe
src=
'../../../scenes/geometry-browser.html#BoxGeometry'
></iframe>
<h2>
Example
</h2>
<code>
var geometry = new THREE.BoxGeometry( 1, 1, 1 );
...
...
docs/api/extras/geometries/CircleGeometry.html
浏览文件 @
9e2c304d
...
...
@@ -16,6 +16,8 @@
<h2>
Example
</h2>
<iframe
src=
'../../../scenes/geometry-browser.html#CircleGeometry'
></iframe>
<code>
var material = new THREE.MeshBasicMaterial({
color: 0x0000ff
});
...
...
docs/api/extras/geometries/CylinderGeometry.html
浏览文件 @
9e2c304d
...
...
@@ -15,6 +15,8 @@
<h2>
Example
</h2>
<iframe
src=
'../../../scenes/geometry-browser.html#CylinderGeometry'
></iframe>
<code>
var geometry = new THREE.CylinderGeometry( 5, 5, 20, 32 );
var material = new THREE.MeshBasicMaterial( {color: 0xffff00} );
...
...
docs/api/extras/geometries/PlaneGeometry.html
浏览文件 @
9e2c304d
...
...
@@ -15,6 +15,8 @@
<h2>
Example
</h2>
<iframe
src=
'../../../scenes/geometry-browser.html#PlaneGeometry'
></iframe>
<code>
var geometry = new THREE.PlaneGeometry( 5, 20, 32 );
var material = new THREE.MeshBasicMaterial( {color: 0xffff00, side: THREE.DoubleSide} );
...
...
docs/api/extras/geometries/RingGeometry.html
浏览文件 @
9e2c304d
...
...
@@ -13,6 +13,8 @@
<div
class=
"desc"
>
A class for generating a two-dimensional ring geometry.
</div>
<iframe
src=
'../../../scenes/geometry-browser.html#RingGeometry'
></iframe>
<h2>
Example
</h2>
<code>
var geometry = new THREE.RingGeometry( 1, 5, 32 );
...
...
@@ -29,7 +31,7 @@
innerRadius — Default is 0, but it doesn't work right when innerRadius is set to 0.
<br
/>
outerRadius — Default is 50.
<br
/>
thetaSegments — Number of segments. A higher number means the ring will be more round. Minimum is 3. Default is 8.
<br
/>
phiSegments — Minimum is
3
. Default is 8.
<br
/>
phiSegments — Minimum is
1
. Default is 8.
<br
/>
thetaStart — Starting angle. Default is 0.
<br
/>
thetaLength — Central angle. Default is Math.PI * 2.
</div>
...
...
docs/api/extras/geometries/SphereGeometry.html
浏览文件 @
9e2c304d
...
...
@@ -14,6 +14,8 @@
<div
class=
"desc"
>
A class for generating sphere geometries
</div>
<h2>
Example
</h2>
<iframe
src=
'../../../scenes/geometry-browser.html#SphereGeometry'
></iframe>
<code>
var geometry = new THREE.SphereGeometry( 5, 32, 32 );
var material = new THREE.MeshBasicMaterial( {color: 0xffff00} );
...
...
docs/api/extras/geometries/TextGeometry.html
浏览文件 @
9e2c304d
...
...
@@ -13,6 +13,14 @@
<div
class=
"desc"
>
This object creates a 3D object of text as a single object.
</div>
<h2>
Example
</h2>
<iframe
src=
'../../../scenes/geometry-browser.html#TextGeometry'
></iframe>
<div>
[example:webgl_geometry_text geometry / text ]
<br/>
[example:webgl_geometry_text2 geometry / text2 ]
</div>
<h2>
Constructor
</h2>
...
...
@@ -24,7 +32,7 @@
<ul>
<li>
size — Float. Size of the text.
</li>
<li>
height — Float. Thickness to extrude text. Default is 50.
</li>
<li>
curveSegments — Integer. Number of points on the curves.
</li>
<li>
curveSegments — Integer. Number of points on the curves.
Default is 12.
</li>
<li>
font — String. Font name.
</li>
<li>
weight — String. Font weight (normal, bold).
</li>
<li>
style — String. Font style (normal, italics).
</li>
...
...
@@ -34,7 +42,81 @@
</ul>
</div>
<h2>
Available Fonts
</h2>
<div>
TextGeometry uses
<a
href=
'http://gero3.github.io/facetype.js/'
target=
"_top"
>
typeface.js
</a>
generated fonts.
Some existing fonts can be found located in
<b>
/examples/fonts
</b>
and must be included in the page.
</div>
<table>
<tr>
<th>
Font
</th>
<th>
Weight
</th>
<th>
Style
</th>
<th>
File Path
</th>
</tr>
<tr>
<td>
helvetiker
</td>
<td>
normal
</td>
<td>
normal
</td>
<td>
/examples/fonts/helvetiker_regular.typeface.js
</td>
</tr>
<tr>
<td>
helvetiker
</td>
<td>
bold
</td>
<td>
normal
</td>
<td>
/examples/fonts/helvetiker_bold.typeface.js
</td>
</tr>
<tr>
<td>
optimer
</td>
<td>
normal
</td>
<td>
normal
</td>
<td>
/examples/fonts/optimer_regular.typeface.js
</td>
</tr>
<tr>
<td>
optimer
</td>
<td>
bold
</td>
<td>
normal
</td>
<td>
/examples/fonts/optimer_bold.typeface.js
</td>
</tr>
<tr>
<td>
gentilis
</td>
<td>
normal
</td>
<td>
normal
</td>
<td>
/examples/fonts/gentilis_regular.typeface.js
</td>
</tr>
<tr>
<td>
gentilis
</td>
<td>
bold
</td>
<td>
normal
</td>
<td>
/examples/fonts/gentilis_bold.typeface.js
</td>
</tr>
<tr>
<td>
driod sans
</td>
<td>
normal
</td>
<td>
normal
</td>
<td>
/examples/fonts/droid/droid_sans_regular.typeface.js
</td>
</tr>
<tr>
<td>
driod sans
</td>
<td>
bold
</td>
<td>
normal
</td>
<td>
/examples/fonts/droid/droid_sans_bold.typeface.js
</td>
</tr>
<tr>
<td>
droid serif
</td>
<td>
normal
</td>
<td>
normal
</td>
<td>
/examples/fonts/droid/droid_serif_regular.typeface.js
</td>
</tr>
<tr>
<td>
droid serif
</td>
<td>
bold
</td>
<td>
normal
</td>
<td>
/examples/fonts/droid/droid_serif_bold.typeface.js
</td>
</tr>
</table>
<h2>
Source
</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
...
...
docs/scenes/geometry-browser.html
浏览文件 @
9e2c304d
...
...
@@ -37,6 +37,15 @@
<script
src=
"../../build/three.min.js"
></script>
<script
src=
'../../examples/js/libs/dat.gui.min.js'
></script>
<script
src=
"../../examples/js/controls/OrbitControls.js"
></script>
<script
src=
"../../examples/fonts/gentilis_bold.typeface.js"
></script>
<script
src=
"../../examples/fonts/gentilis_regular.typeface.js"
></script>
<script
src=
"../../examples/fonts/optimer_bold.typeface.js"
></script>
<script
src=
"../../examples/fonts/optimer_regular.typeface.js"
></script>
<script
src=
"../../examples/fonts/helvetiker_bold.typeface.js"
></script>
<script
src=
"../../examples/fonts/helvetiker_regular.typeface.js"
></script>
<script
src=
"../../examples/fonts/droid/droid_serif_regular.typeface.js"
></script>
<script
src=
"../../examples/fonts/droid/droid_serif_bold.typeface.js"
></script>
<script
src=
'js/geometry.js'
></script>
<script>
...
...
@@ -94,9 +103,9 @@
]
)
)
;
chooseFromHash
(
mesh
);
var
options
=
chooseFromHash
(
mesh
);
scene
.
add
(
mesh
);
...
...
@@ -108,8 +117,10 @@
var
time
=
Date
.
now
()
*
0.001
;
mesh
.
rotation
.
x
+=
0.005
;
mesh
.
rotation
.
y
+=
0.005
;
if
(
!
options
.
fixed
)
{
mesh
.
rotation
.
x
+=
0.005
;
mesh
.
rotation
.
y
+=
0.005
;
}
renderer
.
render
(
scene
,
camera
);
...
...
docs/scenes/js/geometry.js
浏览文件 @
9e2c304d
...
...
@@ -2,6 +2,8 @@
* @author TatumCreative (Greg Tatum) / http://gregtatum.com/
*/
var
twoPi
=
Math
.
PI
*
2
;
var
constants
=
{
combine
:
{
...
...
@@ -90,74 +92,112 @@ function updateGroupGeometry( mesh, geometry ) {
}
var
guis
=
{
Torus
Geometry
:
function
(
mesh
)
{
Box
Geometry
:
function
(
mesh
)
{
var
data
=
{
radius
:
10
,
tube
:
3
,
radialSegments
:
16
,
tubularSegments
:
100
,
arc
:
Math
.
PI
*
2
width
:
15
,
height
:
15
,
depth
:
15
,
widthSegments
:
1
,
heightSegments
:
1
,
depthSegments
:
1
};
function
generateGeometry
()
{
updateGroupGeometry
(
mesh
,
new
THREE
.
Torus
Geometry
(
data
.
radius
,
data
.
tube
,
data
.
radialSegments
,
data
.
tubularSegments
,
data
.
arc
new
THREE
.
Box
Geometry
(
data
.
width
,
data
.
height
,
data
.
depth
,
data
.
widthSegments
,
data
.
heightSegments
,
data
.
depthSegments
)
)
)
;
}
var
folder
=
gui
.
addFolder
(
'
THREE.
Torus
Geometry
'
);
var
folder
=
gui
.
addFolder
(
'
THREE.
Box
Geometry
'
);
folder
.
add
(
data
,
'
radius
'
,
1
,
20
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
tube
'
,
0.1
,
10
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
radialSegments
'
,
2
,
30
).
step
(
1
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
tubularSegments
'
,
3
,
200
).
step
(
1
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
arc
'
,
0.1
,
Math
.
PI
*
2
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
width
'
,
1
,
30
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
height
'
,
1
,
30
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
depth
'
,
1
,
30
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
widthSegments
'
,
1
,
10
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
heightSegments
'
,
1
,
10
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
depthSegments
'
,
1
,
10
).
step
(
1
).
onChange
(
generateGeometry
);
generateGeometry
()
generateGeometry
();
},
TorusKnot
Geometry
:
function
(
mesh
)
{
Cylinder
Geometry
:
function
(
mesh
)
{
var
data
=
{
radius
:
10
,
tube
:
3
,
radialSegments
:
64
,
tubularSegments
:
8
,
p
:
2
,
q
:
3
,
heightScale
:
1
radiusTop
:
5
,
radiusBottom
:
5
,
height
:
10
,
radiusSegments
:
8
,
heightSegments
:
1
,
openEnded
:
false
,
thetaStart
:
0
,
thetaLength
:
twoPi
,
};
function
generateGeometry
()
{
updateGroupGeometry
(
mesh
,
new
THREE
.
TorusKnotGeometry
(
data
.
radius
,
data
.
tube
,
data
.
radialSegments
,
data
.
tubularSegments
,
data
.
p
,
data
.
q
,
data
.
heightScale
new
THREE
.
CylinderGeometry
(
data
.
radiusTop
,
data
.
radiusBottom
,
data
.
height
,
data
.
radiusSegments
,
data
.
heightSegments
,
data
.
openEnded
,
data
.
thetaStart
,
data
.
thetaLength
)
)
}
var
folder
=
gui
.
addFolder
(
'
THREE.
Torus
Geometry
'
);
var
folder
=
gui
.
addFolder
(
'
THREE.
Cylinder
Geometry
'
);
folder
.
add
(
data
,
'
radius
'
,
1
,
20
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
tube
'
,
0.1
,
10
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
radialSegments
'
,
3
,
300
).
step
(
1
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
tubularSegments
'
,
3
,
20
).
step
(
1
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
p
'
,
1
,
20
).
step
(
1
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
q
'
,
1
,
20
).
step
(
1
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
heightScale
'
,
1
,
20
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
radiusTop
'
,
1
,
30
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
radiusBottom
'
,
1
,
30
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
height
'
,
1
,
50
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
radiusSegments
'
,
3
,
64
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
heightSegments
'
,
1
,
64
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
openEnded
'
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
thetaStart
'
,
0
,
twoPi
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
thetaLength
'
,
0
,
twoPi
).
onChange
(
generateGeometry
);
generateGeometry
()
generateGeometry
();
},
CircleGeometry
:
function
(
mesh
)
{
var
data
=
{
radius
:
10
,
segments
:
32
,
thetaStart
:
0
,
thetaLength
:
twoPi
,
};
function
generateGeometry
()
{
updateGroupGeometry
(
mesh
,
new
THREE
.
CircleGeometry
(
data
.
radius
,
data
.
segments
,
data
.
thetaStart
,
data
.
thetaLength
)
);
}
var
folder
=
gui
.
addFolder
(
'
THREE.CircleGeometry
'
);
folder
.
add
(
data
,
'
radius
'
,
1
,
20
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
segments
'
,
0
,
128
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
thetaStart
'
,
0
,
twoPi
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
thetaLength
'
,
0
,
twoPi
).
onChange
(
generateGeometry
);
generateGeometry
();
},
DodecahedronGeometry
:
function
()
{
...
...
@@ -237,6 +277,103 @@ var guis = {
generateGeometry
()
},
PlaneGeometry
:
function
(
mesh
)
{
var
data
=
{
width
:
10
,
height
:
10
,
widthSegments
:
1
,
heightSegments
:
1
};
function
generateGeometry
()
{
updateGroupGeometry
(
mesh
,
new
THREE
.
PlaneGeometry
(
data
.
width
,
data
.
height
,
data
.
widthSegments
,
data
.
heightSegments
)
);
}
var
folder
=
gui
.
addFolder
(
'
THREE.PlaneGeometry
'
);
folder
.
add
(
data
,
'
width
'
,
1
,
30
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
height
'
,
1
,
30
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
widthSegments
'
,
1
,
30
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
heightSegments
'
,
1
,
30
).
step
(
1
).
onChange
(
generateGeometry
);
generateGeometry
();
},
RingGeometry
:
function
(
mesh
)
{
var
data
=
{
innerRadius
:
5
,
outerRadius
:
10
,
thetaSegments
:
8
,
phiSegments
:
8
,
thetaStart
:
0
,
thetaLength
:
twoPi
,
};
function
generateGeometry
()
{
updateGroupGeometry
(
mesh
,
new
THREE
.
RingGeometry
(
data
.
innerRadius
,
data
.
outerRadius
,
data
.
thetaSegments
,
data
.
phiSegments
,
data
.
thetaStart
,
data
.
thetaLength
)
);
}
var
folder
=
gui
.
addFolder
(
'
THREE.RingGeometry
'
);
folder
.
add
(
data
,
'
innerRadius
'
,
0
,
30
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
outerRadius
'
,
1
,
30
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
thetaSegments
'
,
1
,
30
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
phiSegments
'
,
1
,
30
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
thetaStart
'
,
0
,
twoPi
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
thetaLength
'
,
0
,
twoPi
).
onChange
(
generateGeometry
);
generateGeometry
();
},
SphereGeometry
:
function
(
mesh
)
{
var
data
=
{
radius
:
15
,
widthSegments
:
8
,
heightSegments
:
6
,
phiStart
:
0
,
phiLength
:
twoPi
,
thetaStart
:
0
,
thetaLength
:
Math
.
PI
,
};
function
generateGeometry
()
{
updateGroupGeometry
(
mesh
,
new
THREE
.
SphereGeometry
(
data
.
radius
,
data
.
widthSegments
,
data
.
heightSegments
,
data
.
phiStart
,
data
.
phiLength
,
data
.
thetaStart
,
data
.
thetaLength
)
);
}
var
folder
=
gui
.
addFolder
(
'
THREE.SphereGeometry
'
);
folder
.
add
(
data
,
'
radius
'
,
1
,
30
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
widthSegments
'
,
3
,
32
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
heightSegments
'
,
2
,
32
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
phiStart
'
,
0
,
twoPi
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
phiLength
'
,
0
,
twoPi
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
thetaStart
'
,
0
,
twoPi
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
thetaLength
'
,
0
,
twoPi
).
onChange
(
generateGeometry
);
generateGeometry
();
},
TetrahedronGeometry
:
function
()
{
...
...
@@ -262,6 +399,130 @@ var guis = {
generateGeometry
()
},
TextGeometry
:
function
(
mesh
)
{
var
data
=
{
text
:
"
TextGeometry
"
,
size
:
5
,
height
:
2
,
curveSegments
:
12
,
font
:
"
helvetiker
"
,
weight
:
"
normal
"
,
style
:
"
normal
"
,
bevelEnabled
:
false
,
bevelThickness
:
1
,
bevelSize
:
0.5
};
var
fonts
=
[
"
helvetiker
"
,
"
optimer
"
,
"
gentilis
"
,
"
droid serif
"
]
var
weights
=
[
"
normal
"
,
"
bold
"
]
function
generateGeometry
()
{
var
geometry
=
new
THREE
.
TextGeometry
(
data
.
text
,
data
)
geometry
.
center
()
updateGroupGeometry
(
mesh
,
geometry
);
}
//Hide the wireframe
mesh
.
children
[
0
].
visible
=
false
;
var
folder
=
gui
.
addFolder
(
'
THREE.TextGeometry
'
);
folder
.
add
(
data
,
'
text
'
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
size
'
,
1
,
30
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
height
'
,
1
,
20
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
curveSegments
'
,
1
,
20
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
font
'
,
fonts
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
weight
'
,
weights
).
onChange
(
generateGeometry
);
// folder.add( data, 'style', 1, 1 ).onChange( generateGeometry );
folder
.
add
(
data
,
'
bevelEnabled
'
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
bevelThickness
'
,
0.1
,
3
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
bevelSize
'
,
0.1
,
3
).
onChange
(
generateGeometry
);
generateGeometry
();
},
TorusGeometry
:
function
(
mesh
)
{
var
data
=
{
radius
:
10
,
tube
:
3
,
radialSegments
:
16
,
tubularSegments
:
100
,
arc
:
twoPi
};
function
generateGeometry
()
{
updateGroupGeometry
(
mesh
,
new
THREE
.
TorusGeometry
(
data
.
radius
,
data
.
tube
,
data
.
radialSegments
,
data
.
tubularSegments
,
data
.
arc
)
)
}
var
folder
=
gui
.
addFolder
(
'
THREE.TorusGeometry
'
);
folder
.
add
(
data
,
'
radius
'
,
1
,
20
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
tube
'
,
0.1
,
10
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
radialSegments
'
,
2
,
30
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
tubularSegments
'
,
3
,
200
).
step
(
1
).
onChange
(
generateGeometry
);
folder
.
add
(
data
,
'
arc
'
,
0.1
,
twoPi
).
onChange
(
generateGeometry
);
generateGeometry
();
},
TorusKnotGeometry
:
function
(
mesh
)
{
var
data
=
{
radius
:
10
,
tube
:
3
,
radialSegments
:
64
,
tubularSegments
:
8
,
p
:
2
,
q
:
3
,
heightScale
:
1
};
function
generateGeometry
()
{
updateGroupGeometry
(
mesh
,
new
THREE
.
TorusKnotGeometry
(
data
.
radius
,
data
.
tube
,
data
.
radialSegments
,
data
.
tubularSegments
,
data
.
p
,
data
.
q
,
data
.
heightScale
)
)
}
var
folder
=
gui
.
addFolder
(
'
THREE.TorusGeometry
'
);
folder
.
add
(
data
,
'
radius
'
,
1
,
20
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
tube
'
,
0.1
,
10
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
radialSegments
'
,
3
,
300
).
step
(
1
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
tubularSegments
'
,
3
,
20
).
step
(
1
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
p
'
,
1
,
20
).
step
(
1
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
q
'
,
1
,
20
).
step
(
1
).
onChange
(
generateGeometry
)
folder
.
add
(
data
,
'
heightScale
'
,
1
,
20
).
onChange
(
generateGeometry
)
generateGeometry
()
}
}
...
...
@@ -272,6 +533,52 @@ function chooseFromHash ( mesh ) {
switch
(
selectedGeometry
)
{
case
"
BoxGeometry
"
:
guis
.
BoxGeometry
(
mesh
)
break
;
case
"
CircleGeometry
"
:
guis
.
CircleGeometry
(
mesh
)
break
;
case
"
CylinderGeometry
"
:
guis
.
CylinderGeometry
(
mesh
)
break
;
case
"
PlaneGeometry
"
:
guis
.
PlaneGeometry
(
mesh
)
break
;
case
"
RingGeometry
"
:
guis
.
RingGeometry
(
mesh
)
break
;
case
"
SphereGeometry
"
:
guis
.
SphereGeometry
(
mesh
)
break
;
case
"
TextGeometry
"
:
guis
.
TextGeometry
(
mesh
)
return
{
fixed
:
true
};
break
;
case
"
TorusGeometry
"
:
guis
.
TorusGeometry
(
mesh
)
...
...
@@ -308,5 +615,8 @@ function chooseFromHash ( mesh ) {
break
;
}
//No configuration options
return
{};
}
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录