提交 9dcaea32 编写于 作者: M Mr.doob

Updated all canvasrenderer examples.

上级 32ecf787
......@@ -108,6 +108,7 @@
scene.add( directionalLight );
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
......
......@@ -175,6 +175,7 @@
scene.add( directionalLight );
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
......
......@@ -93,6 +93,7 @@
scene.add( plane );
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
......
......@@ -366,7 +366,7 @@
}
renderer = new THREE.CanvasRenderer();
// renderer.autoClear = false;
renderer.setClearColor( 0xffffff );
renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
document.addEventListener( 'mousemove', onDocumentMouseMove, false );
......
......@@ -87,6 +87,7 @@
scene.add( plane );
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
......
......@@ -108,6 +108,7 @@
group.add( mesh );
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xffffff );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
......
......@@ -70,8 +70,8 @@
scene.add( group );
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xffffff );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.sortObjects = false;
container.appendChild( renderer.domElement );
stats = new Stats();
......
......@@ -121,6 +121,7 @@
//
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
......
......@@ -286,9 +286,9 @@
//
renderer = new THREE.CanvasRenderer( { antialias: true } );
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.sortObjects = false;
renderer.sortElements = false;
container.appendChild( renderer.domElement );
......
......@@ -88,6 +88,7 @@
scene.add( mesh );
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xbfd1e5 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.innerHTML = "";
......
......@@ -103,6 +103,7 @@
scene.add( group );
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
......
......@@ -88,6 +88,7 @@
projector = new THREE.Projector();
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
......
......@@ -68,6 +68,7 @@
projector = new THREE.Projector();
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild(renderer.domElement);
......
......@@ -127,7 +127,7 @@
raycaster.linePrecision = 3;
renderer = new THREE.CanvasRenderer();
renderer.sortObjects = false;
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild(renderer.domElement);
......
......@@ -80,8 +80,8 @@
projector = new THREE.Projector();
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
stats = new Stats();
......
......@@ -113,8 +113,8 @@
scene.add( directionalLight );
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild(renderer.domElement);
stats = new Stats();
......
......@@ -151,8 +151,8 @@
}
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
stats = new Stats();
......
......@@ -76,7 +76,6 @@
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild(renderer.domElement);
//
......
......@@ -156,8 +156,7 @@
var setTargetParticle = function() {
var material = new THREE.SpriteCanvasMaterial( {
program: hearts,
blending:THREE.AdditiveBlending
program: hearts
} );
material.color.setHSL(hue, 1, 0.75);
......@@ -212,8 +211,8 @@
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
stats = new Stats();
......
......@@ -93,6 +93,7 @@
scene.add( light );
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
......
......@@ -130,8 +130,8 @@
scene.add( pointLight );
renderer = new THREE.CanvasRenderer();
renderer.setClearColor( 0xf0f0f0 );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
var debugCanvas = document.createElement( 'canvas' );
......
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