提交 9abbb97d 编写于 作者: A alteredq

Fixed Blender exporter not checking if material texture actually has some image.

上级 e19bf176
......@@ -689,7 +689,7 @@ def extract_materials(mesh, scene):
# http://www.blender.org/documentation/blender_python_api_2_54_0/bpy.types.Material.html#bpy.types.Material.specular_hardness
material["specularCoef"] = m.specular_hardness
if m.active_texture and m.active_texture.type == 'IMAGE':
if m.active_texture and m.active_texture.type == 'IMAGE' and m.active_texture.image:
fn = bpy.path.abspath(m.active_texture.image.filepath)
fn = os.path.normpath(fn)
fn_strip = os.path.basename(fn)
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册