max -- [page:Vector2] containing the max x and y values in the desired range
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If this vector's x or y value is greater than the max vector's x or y value, it is replaced by the corresponding value. <br/> If this vector's x or y value is less than the min vector's x or y value, it is replace by the corresponding value.
If this vector's x or y value is greater than the max vector's x or y value, it is replaced by the corresponding value. <br/> If this vector's x or y value is less than the min vector's x or y value, it is replace by the corresponding value.
min -- [page:Float] the minimum value the components will be clamped to <br/>
max -- [page:Float] the maximum value the components will be clamped to
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If this vector's x or y values are greater than the max value, they are replaced by the max value. <br/> If this vector's x or y values are less than the min value, they are replace by the min value.
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<h3>.floor() [page:Vector2]</h3>
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The components of the vector are rounded downwards (towards negative infinity) to an integer value.
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<h3>.ceil() [page:Vector2]</h3>
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The components of the vector are rounded upwards (towards positive infinity) to an integer value.
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<h3>.round() [page:Vector2]</h3>
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The components of the vector are rounded towards the nearest integer value.
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<h3>.roundToZero() [page:Vector2]</h3>
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The components of the vector are rounded towards zero (up if negative, down if positive) to an integer value.
min -- [page:Float] the minimum value the components will be clamped to <br/>
max -- [page:Float] the maximum value the components will be clamped to
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If this vector's x, y or z values are greater than the max value, they are replaced by the max value. <br/> If this vector's x, y or z values are less than the min value, they are replace by the min value.
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<h3>.floor() [page:Vector3]</h3>
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The components of the vector are rounded downwards (towards negative infinity) to an integer value.
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<h3>.ceil() [page:Vector3]</h3>
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The components of the vector are rounded upwards (towards positive infinity) to an integer value.
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<h3>.round() [page:Vector3]</h3>
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The components of the vector are rounded towards the nearest integer value.
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<h3>.roundToZero() [page:Vector3]</h3>
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The components of the vector are rounded towards zero (up if negative, down if positive) to an integer value.