提交 907c5fd3 编写于 作者: D Diego Marcos

Remove modifications webvr sandbox

上级 208d643b
......@@ -24,7 +24,7 @@
<script>
var box, camera, scene, renderer, poseTarget;
var camera, scene, renderer;
var reflector;
......@@ -123,15 +123,6 @@
mesh.receiveShadow = true;
reflector.add( mesh );
box = new THREE.Mesh(new THREE.BoxGeometry());
var boxPivot = new THREE.Object3D();
boxPivot.add(box);
boxPivot.position.z = -3;
scene.add(boxPivot);
poseTarget = new THREE.Object3D();
//
renderer = new THREE.WebGLRenderer( { antialias: true } );
......@@ -140,7 +131,6 @@
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.shadowMap.enabled = true;
renderer.vr.enabled = true;
renderer.vr.setPoseTarget(poseTarget);
document.body.appendChild( renderer.domElement );
document.body.appendChild( WEBVR.createButton( renderer ) );
......@@ -148,6 +138,7 @@
//
window.addEventListener( 'resize', onWindowResize, false );
}
function onWindowResize() {
......@@ -172,9 +163,6 @@
mesh.rotation.x = time * 2;
mesh.rotation.y = time * 5;
box.position.setFromMatrixPosition(poseTarget.matrixWorld);
box.quaternion.setFromRotationMatrix(poseTarget.matrixWorld);
renderer.render( scene, camera );
}
......
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