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three.js
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8eb87c7b
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three.js
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体验新版 GitCode,发现更多精彩内容 >>
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8eb87c7b
编写于
7月 15, 2015
作者:
D
dubejf
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
AddDrawcall: Simplify calls with explicit indexOffset of zero
上级
81533ee5
变更
6
隐藏空白更改
内联
并排
Showing
6 changed file
with
8 addition
and
8 deletion
+8
-8
examples/js/loaders/AWDLoader.js
examples/js/loaders/AWDLoader.js
+1
-1
examples/js/loaders/UTF8Loader.js
examples/js/loaders/UTF8Loader.js
+1
-1
examples/js/loaders/gltf/glTFLoader.js
examples/js/loaders/gltf/glTFLoader.js
+1
-1
examples/webgl_buffergeometry_drawcalls.html
examples/webgl_buffergeometry_drawcalls.html
+2
-2
examples/webgl_interactive_raycasting_pointcloud.html
examples/webgl_interactive_raycasting_pointcloud.html
+1
-1
src/core/BufferGeometry.js
src/core/BufferGeometry.js
+2
-2
未找到文件。
examples/js/loaders/AWDLoader.js
浏览文件 @
8eb87c7b
...
...
@@ -699,7 +699,7 @@
attrib
=
new
THREE
.
BufferAttribute
(
buffer
,
1
);
geom
.
addAttribute
(
'
index
'
,
attrib
);
geom
.
addDrawCall
(
0
,
str_len
/
2
,
0
);
geom
.
addDrawCall
(
0
,
str_len
/
2
);
idx
=
0
;
...
...
examples/js/loaders/UTF8Loader.js
浏览文件 @
8eb87c7b
...
...
@@ -99,7 +99,7 @@ THREE.UTF8Loader.BufferGeometryCreator.prototype.create = function ( attribArray
geometry
.
addAttribute
(
'
normal
'
,
new
THREE
.
BufferAttribute
(
normals
,
3
)
);
geometry
.
addAttribute
(
'
uv
'
,
new
THREE
.
BufferAttribute
(
uvs
,
2
)
);
geometry
.
addDrawCall
(
0
,
indices
.
length
,
0
);
geometry
.
addDrawCall
(
0
,
indices
.
length
);
geometry
.
computeBoundingSphere
();
...
...
examples/js/loaders/gltf/glTFLoader.js
浏览文件 @
8eb87c7b
...
...
@@ -104,7 +104,7 @@ THREE.glTFLoader.prototype.load = function( url, callback ) {
var
geometry
=
this
.
geometry
;
geometry
.
addAttribute
(
'
index
'
,
new
THREE
.
BufferAttribute
(
this
.
indexArray
,
1
)
);
geometry
.
addDrawCall
(
0
,
this
.
indexArray
.
length
,
0
);
geometry
.
addDrawCall
(
0
,
this
.
indexArray
.
length
);
geometry
.
computeBoundingSphere
();
};
...
...
examples/webgl_buffergeometry_drawcalls.html
浏览文件 @
8eb87c7b
...
...
@@ -147,7 +147,7 @@
}
particles
.
addDrawCall
(
0
,
particleCount
,
0
);
particles
.
addDrawCall
(
0
,
particleCount
);
particles
.
addAttribute
(
'
position
'
,
new
THREE
.
DynamicBufferAttribute
(
particlePositions
,
3
)
);
// create the particle system
...
...
@@ -161,7 +161,7 @@
geometry
.
computeBoundingSphere
();
geometry
.
addDrawCall
(
0
,
0
,
0
);
geometry
.
addDrawCall
(
0
,
0
);
var
material
=
new
THREE
.
LineBasicMaterial
(
{
vertexColors
:
THREE
.
VertexColors
,
...
...
examples/webgl_interactive_raycasting_pointcloud.html
浏览文件 @
8eb87c7b
...
...
@@ -160,7 +160,7 @@
}
geometry
.
addAttribute
(
'
index
'
,
new
THREE
.
BufferAttribute
(
indices
,
1
)
);
geometry
.
addDrawCall
(
0
,
indices
.
length
,
0
);
geometry
.
addDrawCall
(
0
,
indices
.
length
);
var
material
=
new
THREE
.
PointCloudMaterial
(
{
size
:
pointSize
,
vertexColors
:
THREE
.
VertexColors
}
);
var
pointcloud
=
new
THREE
.
PointCloud
(
geometry
,
material
);
...
...
src/core/BufferGeometry.js
浏览文件 @
8eb87c7b
...
...
@@ -561,7 +561,7 @@ THREE.BufferGeometry.prototype = {
if
(
this
.
drawcalls
.
length
===
0
)
{
this
.
addDrawCall
(
0
,
indices
.
length
,
0
);
this
.
addDrawCall
(
0
,
indices
.
length
);
}
...
...
@@ -746,7 +746,7 @@ THREE.BufferGeometry.prototype = {
if
(
this
.
drawcalls
.
length
===
0
)
{
this
.
addDrawCall
(
0
,
indices
.
length
,
0
);
this
.
addDrawCall
(
0
,
indices
.
length
);
}
...
...
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