LensFlare has been moved to [link:https://github.com/mrdoob/three.js/blob/master/examples/js/objects/Lensflare.js /examples/js/objects/Lensflare.js].
LensFlare has been moved to [link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/objects/Lensflare.js /examples/jsm/objects/Lensflare.js].
<li>Only [page:MeshStandardMaterial MeshStandardMaterial] and [page:MeshPhysicalMaterial MeshPhysicalMaterial] are supported.</li>
<li>You have to include [link:https://threejs.org/examples/js/lights/RectAreaLightUniformsLib.js RectAreaLightUniformsLib] into your scene and call *init()*.</li>
<li>You have to include [link:https://threejs.org/examples/jsm/lights/RectAreaLightUniformsLib.js RectAreaLightUniformsLib] into your scene and call *init()*.</li>
[page:DRACOLoader dracoLoader] — Instance of THREE.DRACOLoader, to be used for decoding assets compressed with the KHR_draco_mesh_compression extension.
</p>
<p>
Refer to this [link:https://github.com/mrdoob/three.js/tree/dev/examples/js/libs/draco#readme readme] for the details of Draco and its decoder.
Refer to this [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/libs/draco#readme readme] for the details of Draco and its decoder.