提交 892de25b 编写于 作者: M Mr.doob

Updated builds.

上级 2d644178
...@@ -20049,17 +20049,17 @@ THREE.WebGLRenderer = function ( parameters ) { ...@@ -20049,17 +20049,17 @@ THREE.WebGLRenderer = function ( parameters ) {
} }
this.setViewport( 0, 0, _canvas.width, _canvas.height ); this.setViewport( 0, 0, width, height );
}; };
this.setViewport = function ( x, y, width, height ) { this.setViewport = function ( x, y, width, height ) {
_viewportX = x !== undefined ? x : 0; _viewportX = x * this.devicePixelRatio;
_viewportY = y !== undefined ? y : 0; _viewportY = y * this.devicePixelRatio;
_viewportWidth = width !== undefined ? width : _canvas.width; _viewportWidth = width * this.devicePixelRatio;
_viewportHeight = height !== undefined ? height : _canvas.height; _viewportHeight = height * this.devicePixelRatio;
_gl.viewport( _viewportX, _viewportY, _viewportWidth, _viewportHeight ); _gl.viewport( _viewportX, _viewportY, _viewportWidth, _viewportHeight );
...@@ -20067,7 +20067,12 @@ THREE.WebGLRenderer = function ( parameters ) { ...@@ -20067,7 +20067,12 @@ THREE.WebGLRenderer = function ( parameters ) {
this.setScissor = function ( x, y, width, height ) { this.setScissor = function ( x, y, width, height ) {
_gl.scissor( x, y, width, height ); _gl.scissor(
x * this.devicePixelRatio,
y * this.devicePixelRatio,
width * this.devicePixelRatio,
height * this.devicePixelRatio
);
}; };
......
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