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8895b3cf
编写于
5月 15, 2019
作者:
M
Mugen87
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
JSM: Added module and TS file for OrthographicTrackballControls.
上级
98a63418
变更
4
隐藏空白更改
内联
并排
Showing
4 changed file
with
667 addition
and
0 deletion
+667
-0
docs/manual/en/introduction/Import-via-modules.html
docs/manual/en/introduction/Import-via-modules.html
+1
-0
examples/jsm/controls/OrthographicTrackballControls.d.ts
examples/jsm/controls/OrthographicTrackballControls.d.ts
+30
-0
examples/jsm/controls/OrthographicTrackballControls.js
examples/jsm/controls/OrthographicTrackballControls.js
+635
-0
utils/modularize.js
utils/modularize.js
+1
-0
未找到文件。
docs/manual/en/introduction/Import-via-modules.html
浏览文件 @
8895b3cf
...
...
@@ -85,6 +85,7 @@
<li>
FlyControls
</li>
<li>
MapControls
</li>
<li>
OrbitControls
</li>
<li>
OrthographicTrackballControls
</li>
<li>
PointerLockControls
</li>
<li>
TrackballControls
</li>
</ul>
...
...
examples/jsm/controls/OrthographicTrackballControls.d.ts
0 → 100644
浏览文件 @
8895b3cf
import
{
Camera
,
EventDispatcher
}
from
'
../../../src/Three
'
;
export
class
OrthographicTrackballControls
extends
EventDispatcher
{
constructor
(
object
:
Camera
,
domElement
?:
HTMLElement
);
object
:
Camera
;
domElement
:
HTMLElement
;
enabled
:
boolean
;
screen
:
{
left
:
number
;
top
:
number
;
width
:
number
;
height
:
number
};
radius
:
number
;
rotateSpeed
:
number
;
zoomSpeed
:
number
;
noRotate
:
boolean
;
noZoom
:
boolean
;
noPan
:
boolean
;
noRoll
:
boolean
;
staticMoving
:
boolean
;
dynamicDampingFactor
:
number
;
keys
:
number
[];
handleResize
():
void
;
rotateCamera
():
void
;
zoomCamera
():
void
;
panCamera
():
void
;
update
():
void
;
reset
():
void
;
dispose
():
void
;
}
examples/jsm/controls/OrthographicTrackballControls.js
0 → 100644
浏览文件 @
8895b3cf
/**
* @author Eberhard Graether / http://egraether.com/
* @author Mark Lundin / http://mark-lundin.com
* @author Patrick Fuller / http://patrick-fuller.com
* @author Max Smolens / https://github.com/msmolens
*/
import
{
EventDispatcher
,
Quaternion
,
Vector2
,
Vector3
}
from
"
../../../build/three.module.js
"
;
var
OrthographicTrackballControls
=
function
(
object
,
domElement
)
{
var
_this
=
this
;
var
STATE
=
{
NONE
:
-
1
,
ROTATE
:
0
,
ZOOM
:
1
,
PAN
:
2
,
TOUCH_ROTATE
:
3
,
TOUCH_ZOOM_PAN
:
4
};
this
.
object
=
object
;
this
.
domElement
=
(
domElement
!==
undefined
)
?
domElement
:
document
;
// API
this
.
enabled
=
true
;
this
.
screen
=
{
left
:
0
,
top
:
0
,
width
:
0
,
height
:
0
};
this
.
radius
=
0
;
this
.
rotateSpeed
=
1.0
;
this
.
zoomSpeed
=
1.2
;
this
.
noRotate
=
false
;
this
.
noZoom
=
false
;
this
.
noPan
=
false
;
this
.
noRoll
=
false
;
this
.
staticMoving
=
false
;
this
.
dynamicDampingFactor
=
0.2
;
this
.
keys
=
[
65
/*A*/
,
83
/*S*/
,
68
/*D*/
];
// internals
this
.
target
=
new
Vector3
();
var
EPS
=
0.000001
;
var
_changed
=
true
;
var
_state
=
STATE
.
NONE
,
_prevState
=
STATE
.
NONE
,
_eye
=
new
Vector3
(),
_rotateStart
=
new
Vector3
(),
_rotateEnd
=
new
Vector3
(),
_zoomStart
=
new
Vector2
(),
_zoomEnd
=
new
Vector2
(),
_touchZoomDistanceStart
=
0
,
_touchZoomDistanceEnd
=
0
,
_panStart
=
new
Vector2
(),
_panEnd
=
new
Vector2
();
// for reset
this
.
target0
=
this
.
target
.
clone
();
this
.
position0
=
this
.
object
.
position
.
clone
();
this
.
up0
=
this
.
object
.
up
.
clone
();
this
.
left0
=
this
.
object
.
left
;
this
.
right0
=
this
.
object
.
right
;
this
.
top0
=
this
.
object
.
top
;
this
.
bottom0
=
this
.
object
.
bottom
;
// events
var
changeEvent
=
{
type
:
'
change
'
};
var
startEvent
=
{
type
:
'
start
'
};
var
endEvent
=
{
type
:
'
end
'
};
// methods
this
.
handleResize
=
function
()
{
if
(
this
.
domElement
===
document
)
{
this
.
screen
.
left
=
0
;
this
.
screen
.
top
=
0
;
this
.
screen
.
width
=
window
.
innerWidth
;
this
.
screen
.
height
=
window
.
innerHeight
;
}
else
{
var
box
=
this
.
domElement
.
getBoundingClientRect
();
// adjustments come from similar code in the jquery offset() function
var
d
=
this
.
domElement
.
ownerDocument
.
documentElement
;
this
.
screen
.
left
=
box
.
left
+
window
.
pageXOffset
-
d
.
clientLeft
;
this
.
screen
.
top
=
box
.
top
+
window
.
pageYOffset
-
d
.
clientTop
;
this
.
screen
.
width
=
box
.
width
;
this
.
screen
.
height
=
box
.
height
;
}
this
.
radius
=
0.5
*
Math
.
min
(
this
.
screen
.
width
,
this
.
screen
.
height
);
this
.
left0
=
this
.
object
.
left
;
this
.
right0
=
this
.
object
.
right
;
this
.
top0
=
this
.
object
.
top
;
this
.
bottom0
=
this
.
object
.
bottom
;
};
var
getMouseOnScreen
=
(
function
()
{
var
vector
=
new
Vector2
();
return
function
getMouseOnScreen
(
pageX
,
pageY
)
{
vector
.
set
(
(
pageX
-
_this
.
screen
.
left
)
/
_this
.
screen
.
width
,
(
pageY
-
_this
.
screen
.
top
)
/
_this
.
screen
.
height
);
return
vector
;
};
}()
);
var
getMouseProjectionOnBall
=
(
function
()
{
var
vector
=
new
Vector3
();
var
objectUp
=
new
Vector3
();
var
mouseOnBall
=
new
Vector3
();
return
function
getMouseProjectionOnBall
(
pageX
,
pageY
)
{
mouseOnBall
.
set
(
(
pageX
-
_this
.
screen
.
width
*
0.5
-
_this
.
screen
.
left
)
/
_this
.
radius
,
(
_this
.
screen
.
height
*
0.5
+
_this
.
screen
.
top
-
pageY
)
/
_this
.
radius
,
0.0
);
var
length
=
mouseOnBall
.
length
();
if
(
_this
.
noRoll
)
{
if
(
length
<
Math
.
SQRT1_2
)
{
mouseOnBall
.
z
=
Math
.
sqrt
(
1.0
-
length
*
length
);
}
else
{
mouseOnBall
.
z
=
.
5
/
length
;
}
}
else
if
(
length
>
1.0
)
{
mouseOnBall
.
normalize
();
}
else
{
mouseOnBall
.
z
=
Math
.
sqrt
(
1.0
-
length
*
length
);
}
_eye
.
copy
(
_this
.
object
.
position
).
sub
(
_this
.
target
);
vector
.
copy
(
_this
.
object
.
up
).
setLength
(
mouseOnBall
.
y
);
vector
.
add
(
objectUp
.
copy
(
_this
.
object
.
up
).
cross
(
_eye
).
setLength
(
mouseOnBall
.
x
)
);
vector
.
add
(
_eye
.
setLength
(
mouseOnBall
.
z
)
);
return
vector
;
};
}()
);
this
.
rotateCamera
=
(
function
()
{
var
axis
=
new
Vector3
(),
quaternion
=
new
Quaternion
();
return
function
rotateCamera
()
{
var
angle
=
Math
.
acos
(
_rotateStart
.
dot
(
_rotateEnd
)
/
_rotateStart
.
length
()
/
_rotateEnd
.
length
()
);
if
(
angle
)
{
axis
.
crossVectors
(
_rotateStart
,
_rotateEnd
).
normalize
();
angle
*=
_this
.
rotateSpeed
;
quaternion
.
setFromAxisAngle
(
axis
,
-
angle
);
_eye
.
applyQuaternion
(
quaternion
);
_this
.
object
.
up
.
applyQuaternion
(
quaternion
);
_rotateEnd
.
applyQuaternion
(
quaternion
);
if
(
_this
.
staticMoving
)
{
_rotateStart
.
copy
(
_rotateEnd
);
}
else
{
quaternion
.
setFromAxisAngle
(
axis
,
angle
*
(
_this
.
dynamicDampingFactor
-
1.0
)
);
_rotateStart
.
applyQuaternion
(
quaternion
);
}
_changed
=
true
;
}
};
}()
);
this
.
zoomCamera
=
function
()
{
if
(
_state
===
STATE
.
TOUCH_ZOOM_PAN
)
{
var
factor
=
_touchZoomDistanceEnd
/
_touchZoomDistanceStart
;
_touchZoomDistanceStart
=
_touchZoomDistanceEnd
;
_this
.
object
.
zoom
*=
factor
;
_changed
=
true
;
}
else
{
var
factor
=
1.0
+
(
_zoomEnd
.
y
-
_zoomStart
.
y
)
*
_this
.
zoomSpeed
;
if
(
Math
.
abs
(
factor
-
1.0
)
>
EPS
&&
factor
>
0.0
)
{
_this
.
object
.
zoom
/=
factor
;
if
(
_this
.
staticMoving
)
{
_zoomStart
.
copy
(
_zoomEnd
);
}
else
{
_zoomStart
.
y
+=
(
_zoomEnd
.
y
-
_zoomStart
.
y
)
*
this
.
dynamicDampingFactor
;
}
_changed
=
true
;
}
}
};
this
.
panCamera
=
(
function
()
{
var
mouseChange
=
new
Vector2
(),
objectUp
=
new
Vector3
(),
pan
=
new
Vector3
();
return
function
panCamera
()
{
mouseChange
.
copy
(
_panEnd
).
sub
(
_panStart
);
if
(
mouseChange
.
lengthSq
()
)
{
// Scale movement to keep clicked/dragged position under cursor
var
scale_x
=
(
_this
.
object
.
right
-
_this
.
object
.
left
)
/
_this
.
object
.
zoom
;
var
scale_y
=
(
_this
.
object
.
top
-
_this
.
object
.
bottom
)
/
_this
.
object
.
zoom
;
mouseChange
.
x
*=
scale_x
;
mouseChange
.
y
*=
scale_y
;
pan
.
copy
(
_eye
).
cross
(
_this
.
object
.
up
).
setLength
(
mouseChange
.
x
);
pan
.
add
(
objectUp
.
copy
(
_this
.
object
.
up
).
setLength
(
mouseChange
.
y
)
);
_this
.
object
.
position
.
add
(
pan
);
_this
.
target
.
add
(
pan
);
if
(
_this
.
staticMoving
)
{
_panStart
.
copy
(
_panEnd
);
}
else
{
_panStart
.
add
(
mouseChange
.
subVectors
(
_panEnd
,
_panStart
).
multiplyScalar
(
_this
.
dynamicDampingFactor
)
);
}
_changed
=
true
;
}
};
}()
);
this
.
update
=
function
()
{
_eye
.
subVectors
(
_this
.
object
.
position
,
_this
.
target
);
if
(
!
_this
.
noRotate
)
{
_this
.
rotateCamera
();
}
if
(
!
_this
.
noZoom
)
{
_this
.
zoomCamera
();
if
(
_changed
)
{
_this
.
object
.
updateProjectionMatrix
();
}
}
if
(
!
_this
.
noPan
)
{
_this
.
panCamera
();
}
_this
.
object
.
position
.
addVectors
(
_this
.
target
,
_eye
);
_this
.
object
.
lookAt
(
_this
.
target
);
if
(
_changed
)
{
_this
.
dispatchEvent
(
changeEvent
);
_changed
=
false
;
}
};
this
.
reset
=
function
()
{
_state
=
STATE
.
NONE
;
_prevState
=
STATE
.
NONE
;
_this
.
target
.
copy
(
_this
.
target0
);
_this
.
object
.
position
.
copy
(
_this
.
position0
);
_this
.
object
.
up
.
copy
(
_this
.
up0
);
_eye
.
subVectors
(
_this
.
object
.
position
,
_this
.
target
);
_this
.
object
.
left
=
_this
.
left0
;
_this
.
object
.
right
=
_this
.
right0
;
_this
.
object
.
top
=
_this
.
top0
;
_this
.
object
.
bottom
=
_this
.
bottom0
;
_this
.
object
.
lookAt
(
_this
.
target
);
_this
.
dispatchEvent
(
changeEvent
);
_changed
=
false
;
};
// listeners
function
keydown
(
event
)
{
if
(
_this
.
enabled
===
false
)
return
;
window
.
removeEventListener
(
'
keydown
'
,
keydown
);
_prevState
=
_state
;
if
(
_state
!==
STATE
.
NONE
)
{
return
;
}
else
if
(
event
.
keyCode
===
_this
.
keys
[
STATE
.
ROTATE
]
&&
!
_this
.
noRotate
)
{
_state
=
STATE
.
ROTATE
;
}
else
if
(
event
.
keyCode
===
_this
.
keys
[
STATE
.
ZOOM
]
&&
!
_this
.
noZoom
)
{
_state
=
STATE
.
ZOOM
;
}
else
if
(
event
.
keyCode
===
_this
.
keys
[
STATE
.
PAN
]
&&
!
_this
.
noPan
)
{
_state
=
STATE
.
PAN
;
}
}
function
keyup
(
event
)
{
if
(
_this
.
enabled
===
false
)
return
;
_state
=
_prevState
;
window
.
addEventListener
(
'
keydown
'
,
keydown
,
false
);
}
function
mousedown
(
event
)
{
if
(
_this
.
enabled
===
false
)
return
;
event
.
preventDefault
();
event
.
stopPropagation
();
if
(
_state
===
STATE
.
NONE
)
{
_state
=
event
.
button
;
}
if
(
_state
===
STATE
.
ROTATE
&&
!
_this
.
noRotate
)
{
_rotateStart
.
copy
(
getMouseProjectionOnBall
(
event
.
pageX
,
event
.
pageY
)
);
_rotateEnd
.
copy
(
_rotateStart
);
}
else
if
(
_state
===
STATE
.
ZOOM
&&
!
_this
.
noZoom
)
{
_zoomStart
.
copy
(
getMouseOnScreen
(
event
.
pageX
,
event
.
pageY
)
);
_zoomEnd
.
copy
(
_zoomStart
);
}
else
if
(
_state
===
STATE
.
PAN
&&
!
_this
.
noPan
)
{
_panStart
.
copy
(
getMouseOnScreen
(
event
.
pageX
,
event
.
pageY
)
);
_panEnd
.
copy
(
_panStart
);
}
document
.
addEventListener
(
'
mousemove
'
,
mousemove
,
false
);
document
.
addEventListener
(
'
mouseup
'
,
mouseup
,
false
);
_this
.
dispatchEvent
(
startEvent
);
}
function
mousemove
(
event
)
{
if
(
_this
.
enabled
===
false
)
return
;
event
.
preventDefault
();
event
.
stopPropagation
();
if
(
_state
===
STATE
.
ROTATE
&&
!
_this
.
noRotate
)
{
_rotateEnd
.
copy
(
getMouseProjectionOnBall
(
event
.
pageX
,
event
.
pageY
)
);
}
else
if
(
_state
===
STATE
.
ZOOM
&&
!
_this
.
noZoom
)
{
_zoomEnd
.
copy
(
getMouseOnScreen
(
event
.
pageX
,
event
.
pageY
)
);
}
else
if
(
_state
===
STATE
.
PAN
&&
!
_this
.
noPan
)
{
_panEnd
.
copy
(
getMouseOnScreen
(
event
.
pageX
,
event
.
pageY
)
);
}
}
function
mouseup
(
event
)
{
if
(
_this
.
enabled
===
false
)
return
;
event
.
preventDefault
();
event
.
stopPropagation
();
_state
=
STATE
.
NONE
;
document
.
removeEventListener
(
'
mousemove
'
,
mousemove
);
document
.
removeEventListener
(
'
mouseup
'
,
mouseup
);
_this
.
dispatchEvent
(
endEvent
);
}
function
mousewheel
(
event
)
{
if
(
_this
.
enabled
===
false
)
return
;
event
.
preventDefault
();
event
.
stopPropagation
();
_zoomStart
.
y
+=
event
.
deltaY
*
0.01
;
_this
.
dispatchEvent
(
startEvent
);
_this
.
dispatchEvent
(
endEvent
);
}
function
touchstart
(
event
)
{
if
(
_this
.
enabled
===
false
)
return
;
switch
(
event
.
touches
.
length
)
{
case
1
:
_state
=
STATE
.
TOUCH_ROTATE
;
_rotateStart
.
copy
(
getMouseProjectionOnBall
(
event
.
touches
[
0
].
pageX
,
event
.
touches
[
0
].
pageY
)
);
_rotateEnd
.
copy
(
_rotateStart
);
break
;
case
2
:
_state
=
STATE
.
TOUCH_ZOOM_PAN
;
var
dx
=
event
.
touches
[
0
].
pageX
-
event
.
touches
[
1
].
pageX
;
var
dy
=
event
.
touches
[
0
].
pageY
-
event
.
touches
[
1
].
pageY
;
_touchZoomDistanceEnd
=
_touchZoomDistanceStart
=
Math
.
sqrt
(
dx
*
dx
+
dy
*
dy
);
var
x
=
(
event
.
touches
[
0
].
pageX
+
event
.
touches
[
1
].
pageX
)
/
2
;
var
y
=
(
event
.
touches
[
0
].
pageY
+
event
.
touches
[
1
].
pageY
)
/
2
;
_panStart
.
copy
(
getMouseOnScreen
(
x
,
y
)
);
_panEnd
.
copy
(
_panStart
);
break
;
default
:
_state
=
STATE
.
NONE
;
}
_this
.
dispatchEvent
(
startEvent
);
}
function
touchmove
(
event
)
{
if
(
_this
.
enabled
===
false
)
return
;
event
.
preventDefault
();
event
.
stopPropagation
();
switch
(
event
.
touches
.
length
)
{
case
1
:
_rotateEnd
.
copy
(
getMouseProjectionOnBall
(
event
.
touches
[
0
].
pageX
,
event
.
touches
[
0
].
pageY
)
);
break
;
case
2
:
var
dx
=
event
.
touches
[
0
].
pageX
-
event
.
touches
[
1
].
pageX
;
var
dy
=
event
.
touches
[
0
].
pageY
-
event
.
touches
[
1
].
pageY
;
_touchZoomDistanceEnd
=
Math
.
sqrt
(
dx
*
dx
+
dy
*
dy
);
var
x
=
(
event
.
touches
[
0
].
pageX
+
event
.
touches
[
1
].
pageX
)
/
2
;
var
y
=
(
event
.
touches
[
0
].
pageY
+
event
.
touches
[
1
].
pageY
)
/
2
;
_panEnd
.
copy
(
getMouseOnScreen
(
x
,
y
)
);
break
;
default
:
_state
=
STATE
.
NONE
;
}
}
function
touchend
(
event
)
{
if
(
_this
.
enabled
===
false
)
return
;
switch
(
event
.
touches
.
length
)
{
case
1
:
_rotateEnd
.
copy
(
getMouseProjectionOnBall
(
event
.
touches
[
0
].
pageX
,
event
.
touches
[
0
].
pageY
)
);
_rotateStart
.
copy
(
_rotateEnd
);
break
;
case
2
:
_touchZoomDistanceStart
=
_touchZoomDistanceEnd
=
0
;
var
x
=
(
event
.
touches
[
0
].
pageX
+
event
.
touches
[
1
].
pageX
)
/
2
;
var
y
=
(
event
.
touches
[
0
].
pageY
+
event
.
touches
[
1
].
pageY
)
/
2
;
_panEnd
.
copy
(
getMouseOnScreen
(
x
,
y
)
);
_panStart
.
copy
(
_panEnd
);
break
;
}
_state
=
STATE
.
NONE
;
_this
.
dispatchEvent
(
endEvent
);
}
function
contextmenu
(
event
)
{
event
.
preventDefault
();
}
this
.
dispose
=
function
()
{
this
.
domElement
.
removeEventListener
(
'
contextmenu
'
,
contextmenu
,
false
);
this
.
domElement
.
removeEventListener
(
'
mousedown
'
,
mousedown
,
false
);
this
.
domElement
.
removeEventListener
(
'
wheel
'
,
mousewheel
,
false
);
this
.
domElement
.
removeEventListener
(
'
touchstart
'
,
touchstart
,
false
);
this
.
domElement
.
removeEventListener
(
'
touchend
'
,
touchend
,
false
);
this
.
domElement
.
removeEventListener
(
'
touchmove
'
,
touchmove
,
false
);
document
.
removeEventListener
(
'
mousemove
'
,
mousemove
,
false
);
document
.
removeEventListener
(
'
mouseup
'
,
mouseup
,
false
);
window
.
removeEventListener
(
'
keydown
'
,
keydown
,
false
);
window
.
removeEventListener
(
'
keyup
'
,
keyup
,
false
);
};
this
.
domElement
.
addEventListener
(
'
contextmenu
'
,
contextmenu
,
false
);
this
.
domElement
.
addEventListener
(
'
mousedown
'
,
mousedown
,
false
);
this
.
domElement
.
addEventListener
(
'
wheel
'
,
mousewheel
,
false
);
this
.
domElement
.
addEventListener
(
'
touchstart
'
,
touchstart
,
false
);
this
.
domElement
.
addEventListener
(
'
touchend
'
,
touchend
,
false
);
this
.
domElement
.
addEventListener
(
'
touchmove
'
,
touchmove
,
false
);
window
.
addEventListener
(
'
keydown
'
,
keydown
,
false
);
window
.
addEventListener
(
'
keyup
'
,
keyup
,
false
);
this
.
handleResize
();
// force an update at start
this
.
update
();
};
OrthographicTrackballControls
.
prototype
=
Object
.
create
(
EventDispatcher
.
prototype
);
OrthographicTrackballControls
.
prototype
.
constructor
=
OrthographicTrackballControls
;
export
{
OrthographicTrackballControls
};
utils/modularize.js
浏览文件 @
8895b3cf
...
...
@@ -15,6 +15,7 @@ var files = [
{
path
:
'
controls/FlyControls.js
'
,
ignoreList
:
[]
},
{
path
:
'
controls/OrbitControls.js
'
,
ignoreList
:
[]
},
{
path
:
'
controls/MapControls.js
'
,
ignoreList
:
[]
},
{
path
:
'
controls/OrthographicTrackballControls.js
'
,
ignoreList
:
[]
},
{
path
:
'
controls/PointerLockControls.js
'
,
ignoreList
:
[]
},
{
path
:
'
controls/TrackballControls.js
'
,
ignoreList
:
[]
},
// { path: 'controls/TransformControls.js', ignoreList: [] },
...
...
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