提交 888ce629 编写于 作者: M Mr.doob

Fixed canvas_particles_sprite example.

上级 c200eaea
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
} }
a { a {
color:#0078ff; color: #0078ff;
} }
</style> </style>
</head> </head>
...@@ -49,7 +49,7 @@ ...@@ -49,7 +49,7 @@
scene = new THREE.Scene(); scene = new THREE.Scene();
var material = new THREE.SpriteMaterial( { var material = new THREE.SpriteMaterial( {
map: new THREE.Texture( generateSprite() ), map: new THREE.CanvasTexture( generateSprite() ),
blending: THREE.AdditiveBlending blending: THREE.AdditiveBlending
} ); } );
...@@ -136,7 +136,7 @@ ...@@ -136,7 +136,7 @@
new TWEEN.Tween( particle.scale ) new TWEEN.Tween( particle.scale )
.delay( delay ) .delay( delay )
.to( { x: 0, y: 0 }, 10000 ) .to( { x: 0.01, y: 0.01 }, 10000 )
.start(); .start();
} }
......
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