提交 8761dd92 编写于 作者: T Tristan VALCKE

Protect Object3D against the closure circular reference bug

上级 b0178536
...@@ -101,7 +101,7 @@ function Object3D() { ...@@ -101,7 +101,7 @@ function Object3D() {
Object3D.DefaultUp = new Vector3( 0, 1, 0 ); Object3D.DefaultUp = new Vector3( 0, 1, 0 );
Object3D.DefaultMatrixAutoUpdate = true; Object3D.DefaultMatrixAutoUpdate = true;
Object3D.prototype = { Object.assign( Object3D.prototype, EventDispatcher.prototype, {
constructor: Object3D, constructor: Object3D,
...@@ -730,8 +730,7 @@ Object3D.prototype = { ...@@ -730,8 +730,7 @@ Object3D.prototype = {
} }
}; } );
Object.assign( Object3D.prototype, EventDispatcher.prototype );
export { Object3D }; export { Object3D };
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