提交 82389522 编写于 作者: M Mr.doob

LightProbeGenerator: Clean up.

上级 757bcd00
......@@ -119,7 +119,7 @@ THREE.LightProbeGenerator = {
},
fromRenderTargetCube: function ( renderer, renderTargetCube ) {
// The renderTarget must be set to RGBA in order to make readRenderTargetPixels works
var norm, lengthSq, weight, totalWeight = 0;
......
import {
CubeTexture,
LightProbe,
WebGLRenderer,
WebGLRenderTargetCube,
CubeTexture,
LightProbe,
WebGLRenderer,
WebGLRenderTargetCube,
} from '../../../src/Three';
export namespace LightProbeGenerator {
export function fromCubeTexture(cubeTexture: CubeTexture): LightProbe;
export function fromRenderTargetCube(renderer: WebGLRenderer, renderTargetCube: WebGLRenderTargetCube): LightProbe;
export function fromCubeTexture(cubeTexture: CubeTexture): LightProbe;
export function fromRenderTargetCube(renderer: WebGLRenderer, renderTargetCube: WebGLRenderTargetCube): LightProbe;
}
......@@ -128,7 +128,7 @@ var LightProbeGenerator = {
},
fromRenderTargetCube: function ( renderer, renderTargetCube ) {
// The renderTarget must be set to RGBA in order to make readRenderTargetPixels works
var norm, lengthSq, weight, totalWeight = 0;
......@@ -237,7 +237,7 @@ var convertColorToLinear = function ( color, encoding ) {
break;
case LinearEncoding:
break;
default:
......
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