提交 81c15505 编写于 作者: M Mr.doob

WebGLShadowMap: Added a temporary warning for SkinnedMeshes with material.skinning set to false.

上级 18d8c13c
......@@ -302,6 +302,12 @@ function WebGLShadowMap( _renderer, _lights, _objects, capabilities ) {
}
if ( object.isSkinnedMesh && material.skinning === false ) {
console.warn( 'THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:', object );
}
var useSkinning = object.isSkinnedMesh && material.skinning;
var variantIndex = 0;
......
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